Yes, it's the same, no need to restrict it. I don't know why Valve added the 
restrictions. These CVars manages your connection, if you have a poor 
connection, you have to adjust, if you have a better one, you have to 
adjust. But some abusive servers force the rates to 60/60 or 100/100 and you 
cannot play with a poor connection.

> Its the same like rate cmdrate updaterate. If you use these cvars it has
> impact on the gameplay. That is why you can restrict them. Even the
> cl_interp value was forceable when it was calculated
> cl_interp_ratio/cl_updaterate. With giving cl_interp free, this isnt
> possible anymore.
>
> Ronny Schedel schrieb:
>> There is no reason to restrict it, you can't use it to cheat.
>>
>>
>>
>>> Since it is again possible to adjust your cl_interp, how can I force max
>>> and minimum values server side?
>>> If i force the sv_client_min_interp_ratio and max_updaterate, I can
>>> force a minimal cl_interp value. But a maximal?
>>> Before the change the default value that was calculated by
>>> cl_updaterate/cl_interp_ratio was something like 0.0152.
>>> At the moment the players which do not change their config have set
>>> cl_interp 0.1. Playing with a 100m lerp is hard and I want to
>>> force it to a lower value because most of the gamers do not know
>>> anything about setting up thier config and blaming the server.
>>>
>>>
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>>>
>>>
>>
>>
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>>
>>
>
>
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