At 03:15 PM 7/22/2009, Ook wrote:

> > That's not a CPU scheduler, that's an I/O scheduler. Deadline is
> > probably the best choice for everyone. There's no magic bullet to
> > reduce CPU usage as the binaries aren't really
> > optimized for linux.
> >
> > -M
> >
>
>35% cpu at idle? Compared to 1% on Winbloze? That goes beyond simply not
>being optimized for linux...I guess I'll wait and see how it performs with
>12+ players. I would hate to have to go back to Windows simply because of
>this.
>

Run a profiler on it to see what it's doing. If you don't need 
1000hz, remove it from the kernel.  I'm sorry to say but there are 
others on this list
who know for sure that the binaries just aren't as optimized as their 
windows counterparts.

-M



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