IM getting the same thing.  One player joins and the server segfaults.

I also noticed the default max players is now 32,  has it always been that
way?

On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram <h...@imf2000.org> wrote:

> Currently appear to be on version 73. Servers segfault as soon as a user
> joins:
>
> L 08/26/2009 - 19:28:57: "Player<2><STEAM_0:0:myid><>" entered the
> game
> Segmentation fault (core dumped)
> Cannot access memory at address 0xf7f76668
> Cannot access memory at address 0xf74556b4
> /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> Cannot access memory at address 0xf7f76668
> email debug.log to li...@valvesoftware.com
> Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
>
> ----------------------------------------------
> CRASH: Wed Aug 26 19:28:58 BST 2009
> Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
> 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> #0  0x00000000 in ?? ()
> No symbol table info available.
> End of Source crash report
> ----------------------------------------------
>
>
> On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > Update still doesnt work
> >
> > It said updating from 67 to 70 or something similar, and now it seg
> faults after
> > adding to master server.
> >
> > Running ubuntu, this happens on both our boxes.
> >
> >
> > srcds is still broken!!!!
> > _______________________________________________
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>
> --
> Alistair Cockeram
> Out-of-hours remote hands assistance in the Greater Manchester area:
> http://www.remotehands.org.uk
>
>
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