Hello everyone, it seems that the search key and steam group functions are
horribly unreliable. For example i am often unable to join the server via
search key unless i first restart the server then join, this seems to
refresh it with the steam servers somehow? Anyways, i don't believe I'm
doing anything horribly wrong, here is the launch line and config currently
being used on 64bit debian lenny with no firewall.

./srcds_run -console +ip ip-here +port 27015 -game left4dead2 +map
c5m1_waterfront +maxplayers 8 +exec server.cfg -autoupdate

// Name Of Server
hostname "fake"
//sv_password "" // password required to join the server--currently broken
in l4d2
rcon_password "changeme" //this is the password you need to enter to control
the server
sv_search_key blah12 //When searching for a dedicated server from lobby,
restrict search to only dedicated servers having the same sv_search_key.


// l4d specific; some of these may also need to be in autoexec.cfg so they
are set before the first map is loaded.
sv_allow_lobby_connect_only 0 // allow direct connections: 0
//z_difficulty Hard// set the difficulty of the current game
//sv_unreserve // remove the server from the reservation system for some
period of time
// set this to restrict the lobby search to only those clients specifying a
key
sv_steamgroup "123123" //to set as a steam group server



// General HL Cvars (based on other Source engines; many don't work in l4d
yet)
//sv_contact "y...@email.address"
decalfrequency 60
mp_decals 100
mp_falldamage 1
sv_cheats 0 //enables or disables "cheats" such as noclip
sv_maxrate 0 //this is the max data rate you can recieve from the server,
set to 0 to uncap.
sv_minrate 50000 //this is the minimum data rate you can recieve from the
server.
sv_timeout 120
sv_allowupload 1
sv_allowdownload 1
sv_stats 0
sv_region 1 //This tells steam where your server is, 0 = eastcoast, 1 =
westcoast, 2 = south america, 3 = europe, 4 = asia, 5 = austrailia, 6 =
middle east, 7 = africa, world = 255
fps_max 0
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0


// Make sure the right people are banned
exec banned_user.cfg
exec banned.cfg
writeid
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