Except heartbeat has nothing to do with connection to steam servers. Only
sends a message to the master server (server list) for the server to be
listed.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle
Sanderson
Sent: Monday, January 18, 2010 6:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Fwd: secure or insecure ?

Yes they do, if you really want to start hammering the master server to get
players on your server, run this.
http://forums.alliedmods.net/showthread.php?p=917068

As for your timeouts, are you sure it isn't a hardware/network issue?

Cheers,
Kyle.

On Mon, Jan 18, 2010 at 5:36 PM, tom nikitopoulos
<screwtop...@gmail.com>wrote:

> ---------- Forwarded message ----------
> From: tom nikitopoulos <screwtop...@gmail.com>
> Date: Sun, Jan 17, 2010 at 8:10 PM
> Subject: secure or insecure ?
> To: Half-Life dedicated Linux server mailing list <
> hlds_linux@list.valvesoftware.com>
>
>
> many times after the servers are running I notice that status brings up
the
> fact that i have lost connection to steam servers.
> whats the difference? steam3? or (SU)
> is this a problem or a inconvience?
>
> i have opened ports 27000 thru 27200 cause im lazy
> all boxes are running debby or ubuntu
> i also notice pings going 2x every 15 minutes or so
>
> do l4d servers check in with master on a regular basis?
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