Or he could just do bzip2 -v *.bsp etc. -ics
kama kirjoitti: > On Thu, 21 Jan 2010, Philipp Reddigau wrote: > > >> Hi, >> we are using a automatic *.bz2 for our content servers (fastdownload) on >> nix/lenny. >> It works fine with bzip2 --compress --keep --force --best "$file" >> But we have one Problem..we have many files to compress and one bzip2 is not >> enough. >> So we have tried pbzip2 after compress join on server "Could not CRC >> blabla". >> So the game cannot decompress the file.. >> I there a way to get it clean with any other compress program? >> (multithreaded) >> Anyone knows witch exact format is required, that the games can decompress >> it? >> I cannot find any information about the decompression. >> > > maybe do a script that does it for you instead... > > This script will keep you at max 10 instances of bzip: > > -- snip-- > #!/usr/local/bin/bash > > max=10 > > for file in $* > do > bzip2 --compress --keep --force --best "$file" & > while [ `ps aux | grep bzip | awk 'END { print NR }'` -ge $max ] > do > sleep 1 > done > done > -- snap -- > > This is just an example. There are probably ways to tune it and make it > better. > > /Bjorn > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux