Or he could just do bzip2 -v *.bsp etc.

-ics

kama kirjoitti:
> On Thu, 21 Jan 2010, Philipp Reddigau wrote:
>
>   
>> Hi,
>> we are using a automatic *.bz2 for our content servers (fastdownload) on
>> nix/lenny.
>> It works fine with bzip2 --compress --keep --force --best "$file"
>> But we have one Problem..we have many files to compress and one bzip2 is not
>> enough.
>> So we have tried pbzip2 after compress join on server "Could not CRC
>> blabla".
>> So the game cannot decompress the file..
>> I there a way to get it clean with any other compress program?
>> (multithreaded)
>> Anyone knows witch exact format is required, that the games can decompress
>> it?
>> I cannot find any information about the decompression.
>>     
>
> maybe do a script that does it for you instead...
>
> This script will keep you at max 10 instances of bzip:
>
> -- snip--
> #!/usr/local/bin/bash
>
> max=10
>
> for file in $*
> do
>  bzip2 --compress --keep --force --best "$file" &
>  while [ `ps aux | grep bzip | awk 'END { print NR }'` -ge $max ]
>  do
>   sleep 1
>  done
> done
> -- snap --
>
> This is just an example. There are probably ways to tune it and make it
> better.
>
> /Bjorn
>
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