Has anyone been able to successfully update a server yet? I've made it to
"HLDS installation up to date" but depending on the machine i get anything
from: #Unable to find gameinfo.txt to: ERROR: Source engine binary
'./srcds_linux' not executable, exiting.  All on machines that are
supposedly completely up to date always using -verify_all during update.

On Thu, Apr 22, 2010 at 2:56 PM, Eric Riemers <riem...@binkey.nl> wrote:

> A new record, 6kb/s.. valve really should learn from this and preload
> servers.. or a heads up, normally Jason would send out a mail saying a
> update was about to come (that would have helped some too)
>
> -----Oorspronkelijk bericht-----
> Van: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Namens oGre
> Verzonden: donderdag 22 april 2010 23:29
> Aan: Half-Life dedicated Linux server mailing list
> Onderwerp: Re: [hlds_linux] [hlds] Left 4 Dead 2 Update Released -- UPDATE
> SERVERS SCREWED!!
>
> Yes,
>
> The update system is screwed. I tried to update our servers:
>
> Checking bootstrapper version ...
> Updating Installation
> Retrying in 30 seconds. . .
> Retrying in 30 seconds. . .
> Updating 'left 4 dead 2 linux dedicated server' from version 15 to version
> 17
>
> Then it started only to try to update another section
>
> Updating server using Steam.
> Checking bootstrapper version ...
> Updating Installation
> Retrying in 30 seconds. . .
> Retrying in 30 seconds. . .
> Server will auto-restart if there is a crash.
> INFO: Located steam: /home/l4d2server/steam
> Updating server using Steam.
> Checking bootstrapper version ...
> Updating Installation
> -- 0:srcds_run -- time-stamp -- Apr/22/10 23:02:45 --
> -- 0:srcds_run -- time-stamp -- Apr/22/10 23:06:25 --
> Updating 'left 4 dead 2 common' from version 19 to version 21
>
> It has downloaded like 2% when my game client is done with the
> install! The server is on a dedicated 100/100 Mbit and I'm on 18Mbit
> DSL. The server update should be published a few hours ahead.
> Seriously.
>
>
> 2010/4/22 Saint K. <sai...@specialattack.net>:
> > On Linux machine 1:
> > 0.07%   /home/hosted/l4d2//left4dead2\bin\adminserver.dll
> > 0.11%   /home/hosted/l4d2//left4dead2\bin\bsppack.dll
> > 0.12%   /home/hosted/l4d2//left4dead2\bin\bugreporter_public.dll
> > 0.14%   /home/hosted/l4d2//left4dead2\bin\datacache.dll
> > 0.47%   /home/hosted/l4d2//left4dead2\bin\engine.dll
> >
> > On Linux machine 2:
> > 0.24%   /home/l4d2_4//left4dead2\bin\datacache.so
> > 0.50%   /home/l4d2_4//left4dead2\bin\dedicated.so
> >
> > On Linux machine 3:
> > 0.08%   /home/l4d2_2//left4dead2\bin\addoninstaller.exe
> > 1.38%   /home/l4d2_2//left4dead2\bin\datacache.so
> > 2.87%   /home/l4d2_2//left4dead2\bin\dedicated.so
> > 11.15%  /home/l4d2_2//left4dead2\bin\engine.so
> > 12.45%  /home/l4d2_2//left4dead2\bin\filesystem_stdio.so
> > 12.50%  /home/l4d2_2//left4dead2\bin\libsteam_api.so
> >
> > 3 machines, same OS, same l4d2 version, 3 different update results at
> start.
> >
> > Notcie the DLL files at Linux 1.... WTF???
> >
> > Saint K.
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K.
> > Sent: Thursday, April 22, 2010 11:12 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Left 4 Dead 2 Update Released
> >
> > Just release the server files a hour ahead. That gives us time to update,
> and clients need to wait less long. Still can't get any update going on the
> servers.
> >
> > Saint K.
> >
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
> > Sent: Thursday, April 22, 2010 11:05 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Left 4 Dead 2 Update Released
> >
> > I know what you mean. There should be server files released in advance
> > or some dedicated hosts for server owners where to download the games
> > and game updates from.
> >
> > Now whenever clients get their games updated, they hit a wall which is
> > lack of servers, wait on lobbies and get frustrated. They blame Valve,
> > we blame Valve too. It would be in everyone's best interests to make it
> > happen.
> >
> > -ics
> >
> > 22.4.2010 23:52, D4rKr0W kirjoitti:
> >> Il 22/04/2010 22:49, ics ha scritto:
> >>
> >>> Doesn't really help, much. Steam.cfg into folder where steam binary is,
> >>> in it, you put:
> >>>
> >>> PreferredContentServerIDs = ""
> >>>
> >>> In which the content servers are from here
> >>> http://store.steampowered.com/stats/content/
> >>>
> >>> Like 4 8 15 16 23 42
> >>>
> >>> -ics
> >>>
> >>>
> >> Changing it on the client helped me quite a bit, maybe i'll have some
> >> luck. Better than sitting here lookin at this:
> >> Checking bootstrapper version ...
> >> Updating Installation
> >> Retrying in 30 seconds. . .
> >> Retrying in 30 seconds. . .
> >>
> >> _______________________________________________
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> >>
> >
> >
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> >
>
>
>
> --
> =MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
>
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