Hi, I've run the update tool several times but when I launch the game it says restarting for update. I've done this on multiple machines, I'm running debian lenny amd64.
./steam -command update -game "Counter-Strike Source" -dir . -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Source Shared Content' version 76 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'OB Linux Dedicated Server' version 44 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps ./srcds_run -console +ip IP +port 27015 -game cstrike +exec server.cfg +map de_dust . . . Adding master server 216.207.205.98:27011 Adding master server 216.207.205.99:27011 L 06/23/2010 - 15:46:12: World triggered "Round_Start" L 06/23/2010 - 15:46:12: World triggered "Round_Start" MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Your server needs to be restarted in order to receive the latest update. Connection to Steam servers successful. VAC secure mode is activated. Is anyone else having this problem? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux