Hi.
I was wondering if anyone else was monitoring their gameserver traffic
and their clients ip-addresses?
I would like to figure out from which top ten ASN my clients come from.
I thought about running netstat at first, but since it can't report
client ip-addresses on UDP that failed.
Then i figured that perhaps iptables logging options would do the trick,
or perhaps tcpdump.
But i don't know whats best, so im turning to you guys, to see if anyoe
else have done this.
My goal is to be able to see the connected clients ip-addresses and run
a script every x min, compari it to a RIR o get the ASN.
And then list which ASN that has most connections to my gameservers.
Kind Regards
M
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