There still seems to be something wrong with either the L4D server software or it's the new Sacrifice campaign. I have random crashes on our 3 L4D servers, which reside on 2 separate machines especially with the new sacrifice campaign when maps change from 1 to 2 or 2 to 3. I managed to see direct crash through console and this is the output. Happened right after map started changing from 1 to 2. Note that there are *no* plugins on this server:

L 10/06/2010 - 23:37:35: Loading map "l4d_river02_barge"
L 10/06/2010 - 23:37:35: server cvars start
L 10/06/2010 - 23:37:35: "sv_maxspeed" = "1000.000000"
L 10/06/2010 - 23:37:35: "sv_rollangle" = "0"
L 10/06/2010 - 23:37:35: "tauntfrequency" = "1"
L 10/06/2010 - 23:37:35: "r_AirboatViewZHeight" = "0.0"
L 10/06/2010 - 23:37:35: "sv_cheats" = "0"
L 10/06/2010 - 23:37:35: "r_VehicleViewDampen" = "1"
L 10/06/2010 - 23:37:35: "mp_allowNPCs" = "1"
L 10/06/2010 - 23:37:35: "god" = "0"
L 10/06/2010 - 23:37:35: "buddha" = "0"
L 10/06/2010 - 23:37:35: "mp_maxrounds" = "0"
L 10/06/2010 - 23:37:35: "mp_flashlight" = "1"
L 10/06/2010 - 23:37:35: "sv_tags" = ""
L 10/06/2010 - 23:37:35: "sv_stepsize" = "18"
L 10/06/2010 - 23:37:35: "sv_alltalk" = "1"
L 10/06/2010 - 23:37:35: "mp_teamlist" = "hgrunt;scientist"
L 10/06/2010 - 23:37:35: "survivor_limit" = "4"
L 10/06/2010 - 23:37:35: "mp_footsteps" = "1"
L 10/06/2010 - 23:37:35: "sv_noclipaccelerate" = "5"
L 10/06/2010 - 23:37:35: "sv_wateraccelerate" = "10"
L 10/06/2010 - 23:37:35: "mp_stalemate_enable" = "0"
L 10/06/2010 - 23:37:35: "mp_autocrosshair" = "1"
L 10/06/2010 - 23:37:35: "sv_rollspeed" = "200"
L 10/06/2010 - 23:37:35: "sv_airaccelerate" = "10"
L 10/06/2010 - 23:37:35: "mp_teams_unbalance_limit" = "1"
L 10/06/2010 - 23:37:35: "mp_timelimit" = "0"
L 10/06/2010 - 23:37:35: "sv_noclipfriction" = "4"
L 10/06/2010 - 23:37:35: "sv_waterfriction" = "1"
L 10/06/2010 - 23:37:35: "sv_steamgroup" = "18548"
L 10/06/2010 - 23:37:35: "coop" = "0"
L 10/06/2010 - 23:37:35: "nextlevel" = ""
L 10/06/2010 - 23:37:35: "sv_stopspeed" = "75"
L 10/06/2010 - 23:37:35: "sv_specaccelerate" = "5"
L 10/06/2010 - 23:37:35: "deathmatch" = "1"
L 10/06/2010 - 23:37:35: "mp_freezetime" = "6"
L 10/06/2010 - 23:37:35: "mp_falldamage" = "0"
L 10/06/2010 - 23:37:35: "sv_voiceenable" = "1"
L 10/06/2010 - 23:37:35: "sv_bounce" = "0"
L 10/06/2010 - 23:37:35: "r_AirboatViewDampenFreq" = "7.0"
L 10/06/2010 - 23:37:35: "mp_weaponstay" = "0"
L 10/06/2010 - 23:37:35: "mp_friendlyfire" = "1"
L 10/06/2010 - 23:37:35: "sv_noclipspeed" = "5"
L 10/06/2010 - 23:37:35: "mp_c4timer" = "45"
L 10/06/2010 - 23:37:35: "r_JeepViewDampenDamp" = "1.0"
L 10/06/2010 - 23:37:35: "r_AirboatViewDampenDamp" = "1.0"
L 10/06/2010 - 23:37:35: "mp_limitteams" = "2"
L 10/06/2010 - 23:37:35: "sv_footsteps" = "1"
L 10/06/2010 - 23:37:35: "tv_relaypassword" = ""
L 10/06/2010 - 23:37:35: "mp_teamplay" = "0"
L 10/06/2010 - 23:37:35: "r_JeepViewDampenFreq" = "7.0"
L 10/06/2010 - 23:37:35: "sv_specnoclip" = "1"
L 10/06/2010 - 23:37:35: "sv_friction" = "4"
L 10/06/2010 - 23:37:35: "mp_autoteambalance" = "1"
L 10/06/2010 - 23:37:35: "sv_contact" = ""
L 10/06/2010 - 23:37:35: "director_afk_timeout" = "45"
L 10/06/2010 - 23:37:35: "mp_roundtime" = "5"
L 10/06/2010 - 23:37:35: "mp_fraglimit" = "0"
L 10/06/2010 - 23:37:35: "mp_forcerespawn" = "1"
L 10/06/2010 - 23:37:35: "decalfrequency" = "10"
L 10/06/2010 - 23:37:35: "sv_accelerate" = "5"
L 10/06/2010 - 23:37:35: "sv_gravity" = "800"
L 10/06/2010 - 23:37:35: "sv_password" = ""
L 10/06/2010 - 23:37:35: "r_JeepViewZHeight" = "10.0"
L 10/06/2010 - 23:37:35: "tv_password" = ""
L 10/06/2010 - 23:37:35: "sv_specspeed" = "3"
L 10/06/2010 - 23:37:35: server cvars end
L 10/06/2010 - 23:37:36: Started map "l4d_river02_barge" (CRC "715445179")
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
*** glibc detected *** ./srcds_i486: free(): invalid pointer: 0x0bc5bee0 ***
======= Backtrace: =========
/lib/i686/cmov/libc.so.6[0xf7e831d4]
/lib/i686/cmov/libc.so.6(cfree+0x96)[0xf7e85186]
bin/tier0_i486.so(_ZN12CStdMemAlloc4FreeEPv+0x20)[0xf7dcc8a4]
======= Memory map: ========
08048000-08055000 r-xp 00000000 08:06 24484646 /home/game/servers/l4d/srcds_i486 08055000-08057000 rwxp 0000c000 08:06 24484646 /home/game/servers/l4d/srcds_i486
08057000-0805b000 rwxp 00000000 00:00 0
0823b000-0d029000 rwxp 00000000 00:00 0 [heap]
efe00000-efe21000 rwxp 00000000 00:00 0
efe21000-eff00000 ---p 00000000 00:00 0
eff81000-f011d000 r-xp 00000000 08:06 24568574 /home/game/servers/l4d/bin/libsteamvalidateuseridtickets.so f011d000-f0126000 rwxp 0019b000 08:06 24568574 /home/game/servers/l4d/bin/libsteamvalidateuseridtickets.so
f0126000-f012c000 rwxp 00000000 00:00 0
f012c000-f012d000 ---p 00000000 00:00 0
f012d000-f022d000 rwxp 00000000 00:00 0
f02d1000-f0a13000 r-xp 00000000 08:06 24624514 /home/game/servers/l4d/bin/steamclient.so f0a13000-f0a2f000 rwxp 00742000 08:06 24624514 /home/game/servers/l4d/bin/steamclient.so
f0a2f000-f0b4a000 rwxp 00000000 00:00 0
f0b84000-f0de1000 rwxp 00000000 00:00 0
f0ee1000-f1875000 rwxp 00000000 00:00 0
f193a000-f1a89000 rwxp 00000000 00:00 0
f1aea000-f1aeb000 ---p 00000000 00:00 0
f1aeb000-f1beb000 rwxp 00000000 00:00 0
f1beb000-f1c33000 r-xp 00000000 08:06 24624513 /home/game/servers/l4d/bin/libvstdlib_s.so f1c33000-f1c34000 rwxp 00048000 08:06 24624513 /home/game/servers/l4d/bin/libvstdlib_s.so
f1c34000-f1cb9000 rwxp 00000000 00:00 0
f1cbf000-f1ccb000 r-xp 00000000 08:01 1749680 /lib/libgcc_s.so.1 f1ccb000-f1ccc000 rwxp 0000c000 08:01 1749680 /lib/libgcc_s.so.1 f1ce0000-f1d1d000 r-xp 00000000 08:06 24624512 /home/game/servers/l4d/bin/libtier0_s.so f1d1d000-f1d1f000 rwxp 0003c000 08:06 24624512 /home/game/servers/l4d/bin/libtier0_s.so
f1d1f000-f1d35000 rwxp 00000000 00:00 0
f1d35000-f1d36000 ---p 00000000 00:00 0
f1d36000-f5198000 rwxp 00000000 00:00 0
f5198000-f51bf000 r-xp 00000000 08:06 24569465 /home/game/servers/l4d/bin/scenefilecache_i486.so f51bf000-f51c0000 rwxp 00026000 08:06 24569465 /home/game/servers/l4d/bin/scenefilecache_i486.so
f51c0000-f51c2000 rwxp 00000000 00:00 0
f51c2000-f60c5000 r-xp 00000000 08:06 13385756 /home/game/servers/l4d/left4dead/bin/server_i486.so f60c5000-f61b3000 rwxp 00f02000 08:06 13385756 /home/game/servers/l4d/left4dead/bin/server_i486.so
f61b3000-f6285000 rwxp 00000000 00:00 0
f6285000-f62fb000 r-xp 00000000 08:06 13385754 /home/game/servers/l4d/left4dead/bin/matchmaking_ds_i486.so f62fb000-f62fe000 rwxp 00075000 08:06 13385754 /home/game/servers/l4d/left4dead/bin/matchmaking_ds_i486.so
f62fe000-f6553000 rwxp 00000000 00:00 0
f6553000-f6586000 r-xp 00000000 08:06 24569466 /home/game/servers/l4d/bin/shaderapiempty_i486.so f6586000-f6589000 rwxp 00032000 08:06 24569466 /home/game/servers/l4d/bin/shaderapiempty_i486.so
f6589000-f69f4000 rwxp 00000000 00:00 0
f69f4000-f6a0a000 r-xp 00000000 08:06 24572689 /home/game/servers/l4d/bin/libsteam_api.so f6a0a000-f6a0b000 rwxp 00016000 08:06 24572689 /home/game/servers/l4d/bin/libsteam_api.so
f6a0b000-f6a10000 rwxp 00000000 00:00 0
f6a10000-f6dae000 r-xp 00000000 08:06 24569463 /home/game/servers/l4d/bin/engine_i486.so f6dae000-f6dc0000 rwxp 0039e000 08:06 24569463 /home/game/servers/l4d/bin/engine_i486.so
f6dc0000-f6e54000 rwxp 00000000 00:00 0
f6e54000-f6ee7000 r-xp 00000000 08:06 24484465 /home/game/servers/l4d/bin/datacache_i486.so f6ee7000-f6ef3000 rwxp 00093000 08:06 24484465 /home/game/servers/l4d/bin/datacache_i486.so
f6ef3000-f6ef6000 rwxp 00000000 00:00 0
f6ef6000-f714d000 r-xp 00000000 08:06 24572686 /home/game/servers/l4d/bin/vphysics_i486.so f714d000-f715a000 rwxp 00257000 08:06 24572686 /home/game/servers/l4d/bin/vphysics_i486.so
f715a000-f7171000 rwxp 00000000 00:00 0
f7171000-f7237000 r-xp 00000000 08:06 24569472 /home/game/servers/l4d/bin/studiorender_i486.so f7237000-f723a000 rwxp 000c6000 08:06 24569472 /home/game/servers/l4d/bin/studiorender_i486.so
f723a000-f764e000 rwxp 00000000 00:00 0
f764e000-f780a000 r-xp 00000000 08:06 24569464 /home/game/servers/l4d/bin/materialsystem_i486.so f780a000-f7815000 rwxp 001bb000 08:06 24569464 /home/game/servers/l4d/bin/materialsystem_i486.so
f7815000-f7839000 rwxp 00000000 00:00 0
f7839000-f788d000 r-xp 00000000 08:06 24569468 /home/game/servers/l4d/bin/soundemittersystem_i486.so f788d000-f788f000 rwxp 00053000 08:06 24569468 /home/game/servers/l4d/bin/soundemittersystem_i486.so
f788f000-f7891000 rwxp 00000000 00:00 0
f7891000-f795c000 r-xp 00000000 08:06 24564330 /home/game/servers/l4d/bin/dedicated_i486.so f795c000-f7961000 rwxp 000ca000 08:06 24564330 /home/game/servers/l4d/bin/dedicated_i486.so f7961000-f7d79000 rwxp 00000./srcds_run: line 337: 1710 Keskeytetty $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
ke 6.10.2010 23.37.37 +0300: Server restart in 10 seconds

-ics

6.10.2010 3:07, Zoid Kirsch kirjoitti:
We have fixed this. Update your servers to get the correct files. This was due 
to an incorrect configuration error when publishing the dedicated server depots.

--
/// Zoid.


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
Sent: Tuesday, October 05, 2010 3:53 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D server - anyone got their running?

We are looking into this.

--
/// Zoid.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Tuesday, October 05, 2010 1:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] L4D server - anyone got their running?

   So, anyone has managed to get linux servers running? All iget on 2
different machines is this:

Unable to remove /home/game/pp7/l4d/left4dead_dlc3/addonlist.txt!
#Unable to remove /home/game/pp7/l4d/left4dead_dlc3/addonlist.txt!
#Game.dll loaded for "L4D - Co-op - Normal"
Segmentation fault
Add "-debug" to the /home/game/pp7/l4d/srcds_run command line to
generate a debug.log to help with solving this problem
Tue Oct  5 23:13:51 EEST 2010: Server restart in 10 seconds
ue Oct  5 23:13:53 EEST 2010: Server Quit

FYI that file does not even exist and i've ran verify_all option +
removed the blobs. Nothing seems to help which is why i ask if anyone
has their L4D's running ok?

-ics

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