clad iron:I'm on linux too. I restarted the update because it hung and
deleted the steam.inf file, and it finally worked.

On Wed, Nov 3, 2010 at 6:39 PM, clad iron <cladi...@gmail.com> wrote:

> i got 2 servers to update fine. (they were windows)
> i have 3 more on that box that need updating. i'm doing 1 at a time, and
> it's stuck updating it.
>
> i have 5 more linux servers (on 2 more server boxes "central, and west
> coast") , and they are ALL hung on the update.
>
>
> On Wed, Nov 3, 2010 at 9:33 PM, Ross Bemrose <rbemr...@vgmusic.com> wrote:
>
> > I can't tell, because in the past 15 minutes since I started the updater,
> > nothing has actually updated. (It seems like this happens during every
> > required update)
> >
> > However, it could be that the installation didn't complete.  I'd retry it
> > if I were you, possibly including -verify_all
> >
> >
> > On 11/3/2010 9:25 PM, bottige...@gmail.com wrote:
> >
> >> Did anyone else's srcds just crash because of a missing steam.inf?
> >>
> >> On Wed, Nov 3, 2010 at 6:16 PM, Jason Ruymen<jas...@valvesoftware.com
> >> >wrote:
> >>
> >>  A required update for Team Fortress 2 is now available.  Please run
> >>> hldsupdatetool to receive the update.  The specific changes include:
> >>>
> >>> - Fixed a bug that prevented Mac players from getting the Halloween
> >>> achievements.
> >>> - Fixed a bug that prevented Mac players from receiving the in-game
> >>> notifications for items, duels, etc.
> >>> - Fixed Engineers being able to build under the final capture point in
> >>> Mann
> >>> Manor.
> >>> - Added the Dealer's Visor for players who pre-purchase Poker Night
> from
> >>> Telltale Games.
> >>>       - See http://www.teamfortress.com/post.php?id=4608&p=1 for full
> >>> details.
> >>>
> >>> Jason
> >>>
> >>>
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> >
> >
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