For what it's worth, I haven't had any freezes. I also don't run Sourcemod.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
bottige...@gmail.com
Sent: Tuesday, April 19, 2011 6:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Numerous freezes at: PreMinidumpCallback: updating
dump comment

Just had another crash at server.so + 966df8 which is
CFilterTFTeam::InputRoundActivate. This time it didn't freeze and was on a
production server, so there are still crashes in this patch.

On Tue, Apr 19, 2011 at 1:05 PM, bottige...@gmail.com <bottige...@gmail.com>
wrote:
> No this wasn't my issue since the server only had bots, and bots can't 
> wear shogun items.
>
> On Tue, Apr 19, 2011 at 12:46 PM, Eric Riemers <riem...@binkey.nl> wrote:
>> If you also saw my message "crashes" any fresh installations didn't 
>> have the correct models, which would make it crash the moment someone 
>> with shogun items would join the server. I verified with last update 
>> and all files are now correct again. Perhaps this was your issue too. 
>> (just thinking out loud
>> here)
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
>> bottige...@gmail.com
>> Sent: dinsdag 19 april 2011 21:29
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Numerous freezes at: PreMinidumpCallback: 
>> updating dump comment
>>
>> I just want to say that my non-test servers haven't crashed so this 
>> isn't urgent for me.
>>
>> The dump probably wasn't sent to valve so I posted it here. Though I 
>> did hear that anything with sourcemod on the stack gets ignored even 
>> though it is only 1 line.
>>
>> On Tue, Apr 19, 2011 at 4:35 AM, Jay Singh <singh...@live.com> wrote:
>>> I am getting this same exact error. How the hell do we fix this?
>>>
>>>
>>>
>>>
>>>
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