Do me a favor and direct questions related to the overview/FAQ to the forums.

-Jon

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of clad iron
Sent: Tuesday, May 10, 2011 2:25 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Replay Overview for Server Operators / FAQ

Excellent reference material.  thanks.

I have a question.
You mentioned:

> Once you've edited the config files, you can test everything by start a
> dedicated server, making sure to include *+exec replay.cfg* to the command
> line parameters.
>
Would there be any issues using in a server.cfg ?
Adding "exec relay.cfg" to it.
This way i would think if they comment out "exec relay.cfg" in the
server.cfg the relay system would not be loaded on a map change.
Of course the replay_enable would need to be set to "0" by default.

Also what about this:

> *Will shutting down my server mess up Replays?* If you shut down your
> server using the "exit" command, it should publish any data it needs to and
> shut down gracefully.
>

Does that include using the command "quit" ?

On Tue, May 10, 2011 at 5:03 PM, Jon Lippincott <j...@valvesoftware.com>wrote:

>
> http://forums.steampowered.com/forums/showthread.php?p=22333197#post22333197
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