Hi, I've tried that, with no success. I've also ran all the default things you're expected to check, -verify_all etc etc.
The entire meganism works fine when the -replayserverdir flag is used. Infact, the entire thing worked fine all day yesterday till I issued a 'quit' command to reboot the server. I'll have a look and see if I can find some info with a trace as suggested in the other mail. Cheers, ________________________________________ From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of reref...@gmail.com [reref...@gmail.com] Sent: 11 May 2011 12:22 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Weird bootup crashes Try to delete all files from all directories inside replay directory. Then make sure than all of these dirs are writable for srcds process. Saint K. <sai...@specialattack.net> wrote: > Hi, > > On 2 of our TF2 servers we experience some weird crashes during boot. If > I do not configure -replayserverdir /some/dir on the startup command the > server crashes with a segfault. My other TF2 servers however, configured > exactly the same, do not need this parameter. Also when +exec relay.cfg > is removed from the startup line the server still segfaults. (This has > been tested as well without any addons present). > > Another issue is, I launch 2 servers from 1 directory, so only the > bootup parameters are different here. One is set to launch with 30 > players, the other with 31. Both have 6 reserved slots, and both show a > max slot count of 25. What's going on there? > > The servers are updated with last nights optional update. > > Cheers, _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux