Hi,

I've tried that, with no success. I've also ran all the default things you're 
expected to check, -verify_all etc etc.

The entire meganism works fine when the -replayserverdir flag is used. Infact, 
the entire thing worked fine all day yesterday till I issued a 'quit' command 
to reboot the server.

I'll have a look and see if I can find some info with a trace as suggested in 
the other mail.

Cheers,
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of reref...@gmail.com 
[reref...@gmail.com]
Sent: 11 May 2011 12:22
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Weird bootup crashes

Try to delete all files from all directories inside replay directory.
Then make sure than all of these dirs are writable for srcds process.

Saint K. <sai...@specialattack.net> wrote:

> Hi,
>
> On 2 of our TF2 servers we experience some weird crashes during boot. If
> I do not configure -replayserverdir /some/dir on the startup command the
> server crashes with a segfault. My other TF2 servers however, configured
> exactly the same, do not need this parameter. Also when +exec relay.cfg
> is removed from the startup line the server still segfaults. (This has
> been tested as well without any addons present).
>
> Another issue is, I launch 2 servers from 1 directory, so only the
> bootup parameters are different here. One is set to launch with 30
> players, the other with 31. Both have 6 reserved slots, and both show a
> max slot count of 25. What's going on there?
>
> The servers are updated with last nights optional update.
>
> Cheers,

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