I do.

It'd take a major engine rewrite, and there is already Source 2 on the
way anyway, so what's the point?

If you dont believe me, grep the alienswarm code for "Source 2". They
mention it a couple of times regarding how they've taken code from
Source 2 and put it into the Swarm code.

Source 2 will be multithreaded, and Episode 3 will be the first game to use it.

On Saturday, 21 May 2011, Dark Session <darksess...@the-holy-crew.ch> wrote:
> The problem of srcds is that it doesn't support multicore. There is a thread
> with 4 pages in the Steam forums about this "problem":
> http://forums.steampowered.com/forums/showthread.php?t=1360745
>
> Nobody knows why Valve won't introduce multicore support...
>
> -----Ursprüngliche Nachricht-----
> Von: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Evaldas
> Gesendet: Samstag, 21. Mai 2011 10:08
> An: Half-Life dedicated Linux server mailing list
> Betreff: Re: [hlds_linux] Questions about minimum CPU for 32 slot TF2 and
> taskset
>
> I have few X3360 and few x3370 Xeons. Interesting thing is that 2.83GHz
> can't handle 32 players.
> CPU load is just to high when many players gather to one place. 28 players
> is maximum that it handles.
> But the 3GHz version is just enough. Difference? 170Mhz. Strange isn't it?
> :-)
>
>
>
> On Sat, 21 May 2011 05:56:05 +0300, bottige...@gmail.com
> <bottige...@gmail.com> wrote:
>
>> I have 2 questions:
>>
>> 1. What is the minimum CPU to run 2 32-slot TF2 servers on 1 physical
>> core with almost no hiccups (I know they are unavoidable when there
>> are 10 sentries on the screen firing etc.)? I know someone that has an
>> i7 860, and it still seems to have a few gaps and interpolation errors
>> once every 5 minutes or so when there are 2 full 32 slot servers on
>> one physical core. Can anyone comment on this?
>>
>> 2. Is it still recommended to use taskset on multiple CPUs? I tested
>> my quad core last month on Ubuntu 10.10 server, and I needed taskset
>> to prevent the "sv" on net_graph from jumping all over the place. It
>> brought down the variance from 10 ms to 2 ms. However, people keep
>> telling me that taskset isn't needed anymore. Who is correct?
>>
>> _______________________________________________
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>> please visit:
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>
>
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-- 

Thanks,
- Saul

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