Necesito saber porque mis servidores se desaparecen de la lista de servidores
LanProject Chile
Fono: 6-6291999
www.lanproject.cl

-----Original Message-----
From: hlds_linux-requ...@list.valvesoftware.com
Sender: hlds_linux-boun...@list.valvesoftware.com
Date: Sat, 02 Jul 2011 18:26:44 
To: <hlds_linux@list.valvesoftware.com>
Reply-To: hlds_linux@list.valvesoftware.com
Subject: hlds_linux Digest, Vol 41, Issue 18

Send hlds_linux mailing list submissions to
        hlds_linux@list.valvesoftware.com

To subscribe or unsubscribe via the World Wide Web, visit
        http://list.valvesoftware.com/mailman/listinfo/hlds_linux
or, via email, send a message with subject or body 'help' to
        hlds_linux-requ...@list.valvesoftware.com

You can reach the person managing the list at
        hlds_linux-ow...@list.valvesoftware.com

When replying, please edit your Subject line so it is more specific
than "Re: Contents of hlds_linux digest..."


Today's Topics:

   1. Re: Required Update For Killing Floor Coming Soon (Dayle Flowers)
   2. A Required Update For Killing Floor Has Been Released
      (John Gibson)
   3. Re: Required Update For Killing Floor Coming Soon (Violent Crimes)
   4. Re: Required Update For Killing Floor Coming Soon (Kyle Sanderson)
   5. Re: fps changes in the last patch (Saint K.)


----------------------------------------------------------------------

Message: 1
Date: Sat, 02 Jul 2011 15:07:35 -0400
From: Dayle Flowers <da...@tripwireinteractive.com>
To: Half-Life dedicated Linux server mailing list
        <hlds_linux@list.valvesoftware.com>
Subject: Re: [hlds_linux] Required Update For Killing Floor Coming
        Soon
Message-ID: <4e0f6c77.9020...@tripwireinteractive.com>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

In all fairness, someone at Valve has to be working on Saturday to 
release an update =)

BTW, this update could be live in as little as a few minutes, though it 
may take up to an hour.

Cheers,
Dayle Flowers
Senior Programmer
Tripwire Interactive, LLC.

On 7/2/2011 2:59 PM, Sazpaimon wrote:
> Valve should take note ;)
>
> On 7/2/2011 2:33 PM, Steven Hartland wrote:
>> Don't know about apologies, I think the dedication to release a patch on
>> Saturday deserves a thank you :)
>>
>> Regards
>> Steve
>>
>> ----- Original Message ----- From: "Dayle Flowers"
>> da...@tripwireinteractive.com
>>
>>> We apologize for this, but there was a very ugly bug that was causing
>>> players to not be able to unlock some of the new achievements.
>>> Normally, achievements would not be a big deal, but this is the only
>>> way for players to unlock the Steampunk Mr. Foster character. Again,
>>> we are very sorry about this, but this is definitely necessary.
>>
>>
>> ================================================
>> This e.mail is private and confidential between Multiplay (UK) Ltd.
>> and the person or entity to whom it is addressed. In the event of
>> misdirection, the recipient is prohibited from using, copying,
>> printing or otherwise disseminating it or any information contained in
>> it.
>> In the event of misdirection, illegible or incomplete transmission
>> please telephone +44 845 868 1337
>> or return the E.mail to postmas...@multiplay.co.uk.
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux



------------------------------

Message: 2
Date: Sat, 2 Jul 2011 15:25:50 -0400
From: John Gibson <j...@tripwireinteractive.com>
To: Half-Life dedicated Win32 server mailing list
        <h...@list.valvesoftware.com>, hlds_linux@list.valvesoftware.com,       
TWI
        Server Admins <serveradm...@tripwireinteractive.com>
Subject: [hlds_linux] A Required Update For Killing Floor Has Been
        Released
Message-ID: <banlktimzdhruj7emwokcppg8lc7xceh...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

A required update for Killing Floor has just been released. Servers must be
updated to stay compatible with the clients. Changelog:

- Fixed a bug that was causing some of the Summer Sideshow achievements to
not be earn able. This in turn was preventing players from unlocking the
Steampunk Mr Foster Character.

Thanks,

John Gibson
President
Tripwire Interactive


------------------------------

Message: 3
Date: Sat, 02 Jul 2011 15:25:36 -0400
From: Violent Crimes <violentcri...@convictgaming.com>
To: Half-Life dedicated Linux server mailing list
        <hlds_linux@list.valvesoftware.com>
Subject: Re: [hlds_linux] Required Update For Killing Floor Coming
        Soon
Message-ID: <4e0f70b0.9040...@convictgaming.com>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

It is live.

On 7/2/2011 3:07 PM, Dayle Flowers wrote:
> In all fairness, someone at Valve has to be working on Saturday to 
> release an update =)
>
> BTW, this update could be live in as little as a few minutes, though 
> it may take up to an hour.
>
> Cheers,
> Dayle Flowers
> Senior Programmer
> Tripwire Interactive, LLC.
>
> On 7/2/2011 2:59 PM, Sazpaimon wrote:
>> Valve should take note ;)
>>
>> On 7/2/2011 2:33 PM, Steven Hartland wrote:
>>> Don't know about apologies, I think the dedication to release a 
>>> patch on
>>> Saturday deserves a thank you :)
>>>
>>> Regards
>>> Steve
>>>
>>> ----- Original Message ----- From: "Dayle Flowers"
>>> da...@tripwireinteractive.com
>>>
>>>> We apologize for this, but there was a very ugly bug that was causing
>>>> players to not be able to unlock some of the new achievements.
>>>> Normally, achievements would not be a big deal, but this is the only
>>>> way for players to unlock the Steampunk Mr. Foster character. Again,
>>>> we are very sorry about this, but this is definitely necessary.
>>>
>>>
>>> ================================================
>>> This e.mail is private and confidential between Multiplay (UK) Ltd.
>>> and the person or entity to whom it is addressed. In the event of
>>> misdirection, the recipient is prohibited from using, copying,
>>> printing or otherwise disseminating it or any information contained in
>>> it.
>>> In the event of misdirection, illegible or incomplete transmission
>>> please telephone +44 845 868 1337
>>> or return the E.mail to postmas...@multiplay.co.uk.
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>




------------------------------

Message: 4
Date: Sat, 2 Jul 2011 15:00:49 -0700
From: Kyle Sanderson <kyle.l...@gmail.com>
To: Half-Life dedicated Linux server mailing list
        <hlds_linux@list.valvesoftware.com>
Subject: Re: [hlds_linux] Required Update For Killing Floor Coming
        Soon
Message-ID:
        <CACsaVZJeO967F9YRpf=mnzzbkh-edrnujg3zbspkjgcjgoh...@mail.gmail.com>
Content-Type: text/plain; charset=UTF-8

Indeed. Thanks a lot Dayle for addressing this so quickly.

The Lin version of SRCDS is completely fubar for the weekend without
downgrading binaries manually.
Kyle.

On Sat, Jul 2, 2011 at 11:33 AM, Steven Hartland
<kill...@multiplay.co.uk> wrote:
> Don't know about apologies, I think the dedication to release a patch on
> Saturday deserves a thank you :)
>
> ? Regards
> ? Steve
>
> ----- Original Message ----- From: "Dayle Flowers"
> da...@tripwireinteractive.com
>
>> We apologize for this, but there was a very ugly bug that was causing
>> players to not be able to unlock some of the new achievements. Normally,
>> achievements would not be a big deal, but this is the only way for players
>> to unlock the Steampunk Mr. Foster character. ?Again, we are very sorry
>> about this, but this is definitely necessary.
>
>
> ================================================
> This e.mail is private and confidential between Multiplay (UK) Ltd. and the
> person or entity to whom it is addressed. In the event of misdirection, the
> recipient is prohibited from using, copying, printing or otherwise
> disseminating it or any information contained in it.
> In the event of misdirection, illegible or incomplete transmission please
> telephone +44 845 868 1337
> or return the E.mail to postmas...@multiplay.co.uk.
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



------------------------------

Message: 5
Date: Sun, 3 Jul 2011 03:25:42 +0200
From: Saint K. <sai...@specialattack.net>
To: "i...@teaterljud.se" <i...@teaterljud.se>, Half-Life dedicated
        Linux   server mailing list <hlds_linux@list.valvesoftware.com>
Subject: Re: [hlds_linux] fps changes in the last patch
Message-ID:
        <3bb3f0c67382914185a7001efd5a0ace4077bc7...@mrgreen.specialattack.net>
Content-Type: text/plain; charset="koi8-r"

Thanks for that, going to test those kernels right away!

Saint K.
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Svensk Ljud & Ljus 
Produktion [i...@teaterljud.se]
Sent: 30 June 2011 09:52
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] fps changes in the last patch

We are using Linux-2.6.33.5-rt23-ub-100hz from
http://www.ulrich-block.de on our 36xx quad xeon, and we dont have that
problem.

Peter
Sweden

Saint K. skrev 2011-06-30 09:08:
> Hi,
>
> In all honesty, I've messed with the kernels for weeks and weeks in a row to 
> come to the conclusion that the default Debian provided kernel works the 
> best. I am pretty clueless about kernels it seems cause I never got any 
> different results (and I've been following all the kernel discussions here 
> over the years).
>
> Cheers,
> ________________________________________
> From: hlds_linux-boun...@list.valvesoftware.com 
> [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ulrich Block 
> [ulbl...@gmx.de]
> Sent: 30 June 2011 08:42
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] fps changes in the last patch
>
> Are you using a kernel with preemtion or even real time patch or is your
> preemtion set to "server"? How is the parameter kernel Hz set?
>
> Am 30.06.2011 03:30, schrieb Saint K.:
>> Hi,
>>
>> The CPU's are 2 Xeon E5410's, no SourceTV, however replay is enabled, just 
>> official maps (vanilla servers).
>>
>> Cheers,
>> ________________________________________
>> From: hlds_linux-boun...@list.valvesoftware.com 
>> [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marco Padovan 
>> [e...@evcz.tk]
>> Sent: 29 June 2011 23:02
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] fps changes in the last patch
>>
>> which kind CPU are we talking about?
>>
>> is the server running only the official maps? stv disabled (stv is still
>> resource intensive)?
>>
>> Il 29/06/2011 16:43, Saint K. ha scritto:
>>> This is really strange.
>>>
>>> Our servers show an increase, rather than a decrease in server load!
>>>
>>> Before F2P a full 24 slots TF2 server would take up around 80% of a single 
>>> core, topping to 90% leaving still 10% free for those cases where it peaks 
>>> extra high.
>>>
>>> Currently, after the F2P update, our servers show a 95-100% CPU load per 
>>> single core on a server, with fps drops below 50 as result.
>>>
>>> Help. What happened here?!
>>>
>>> Saint K.
>>> ________________________________________
>>> From: hlds_linux-boun...@list.valvesoftware.com 
>>> [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ?????? ?????? 
>>> [Nikita Bulaev] [djfireb...@gmail.com]
>>> Sent: 28 June 2011 11:47
>>> To: hlds_linux@list.valvesoftware.com
>>> Subject: Re: [hlds_linux] fps changes in the last patch
>>>
>>> That is really good news! Thank you!
>>>
>>> I am really glad. I'm really thick and tired to play that "fps-game"
>>> with clients and other hosters.
>>>
>>> 2011/6/28<hlds_linux-requ...@list.valvesoftware.com>:
>>>> ------------------------------
>>>>
>>>> Message: 6
>>>> Date: Tue, 28 Jun 2011 08:16:45 +0000
>>>> From: Henry Goffin<hen...@valvesoftware.com>
>>>> To: "hlds_linux@list.valvesoftware.com"
>>>>          <hlds_linux@list.valvesoftware.com>
>>>> Subject: [hlds_linux] fps changes in the last patch
>>>> Message-ID:<501ef4f8-e424-4340-b194-9bf243029...@valvesoftware.com>
>>>> Content-Type: text/plain; charset="us-ascii"
>>>>
>>>> Hi all -
>>>>
>>>> Free to Play brought a huge influx of new users to Team Fortress. To help 
>>>> server counts scale up to match the demand, we are reworking the dedicated 
>>>> server for performance. We want to improve player responsiveness as well 
>>>> as to reduce CPU usage so that hosts can run more servers per physical 
>>>> server.
>>>>
>>>> Some of those changes addressing CPU usage went out last night. Server 
>>>> operators should see a big decrease in CPU load and can potentially run 
>>>> more instances per physical box now. However, a side effect that many of 
>>>> you have noticed is that server FPS has an effective cap of 500 instead of 
>>>> the previous 1000, or possibly even lower than 500 depending on your Linux 
>>>> kernel HZ setting. This should not have a noticeable impact on gameplay as 
>>>> the tick rate is still locked (well, mostly locked) at 66 updates per 
>>>> second and the frames that are being dropped are "empty" frames that do 
>>>> not actually run a server tick.
>>>>
>>>> We're going to address this further in another set of performance 
>>>> improvements. Sorry for the temporary confusion, but we wanted to get 
>>>> these CPU load reduction changes out quickly to help with the Free to Play 
>>>> user crush.
>>>>
>>>> Longer term, we want to move away from FPS as a measure of performance and 
>>>> instead show actual load and responsiveness (jitter/latency) statistics. 
>>>> The difference between a tick and a frame is complicated, and fps_max 
>>>> sometimes affects performance in counter-intuitive ways. We would like to 
>>>> retire fps_max for servers and replace it with a more obvious server 
>>>> performance setting. We'll give you all a heads up before we do so.
>>>>
>>>> Henry G.
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



------------------------------

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



End of hlds_linux Digest, Vol 41, Issue 18
******************************************
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to