For the record, I had an empty server earlier this afternoon (due to being on a tf2ware map all last night), and after switching to pl_goldrush, the server filled up within minutes.

On 7/10/2011 12:57 PM, Saint K. wrote:
Maybe it's because the initial peak of 100.000 concurrent players has gone down 
by 40k?

http://store.steampowered.com/stats/
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com 
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Yuki [d...@dazzozo.com]
Sent: 10 July 2011 17:32
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 servers staying empty

Come to think of it, last night my server emptied out and restarting
wouldn't help either.
At some point today it managed to fill back up, I don't know if that's the
same for anyone else.

On 10 July 2011 16:26, Drogen Viech<drogenvi...@googlemail.com>  wrote:

I'm having the same issue on my server - the last 2 days it went
completely empty, it looked like the matchmaking system had stopped
working.

2011/7/10<rav...@arkanox.net>:
We have also been having this issue since yesterday.  We have 2 servers
that were always full and now, we get one or two player every 30
minutes.

--
Ravnox

On Sun, 10 Jul 2011 14:22:20 +0300
Anthony Stoyanov<a...@gaming.bg>  wrote:

Hey,

Since I'm new to the whole tf2 server hosting (hosted only 1.6
servers), is it normal servers to stay empty?
I'm currently hosting 4 TF2 server, all of 'em 24 slots, 2 with
standard valve maps and one with dustbowl 24/7 and the other with
goldrush/badwater 24/7.

I started hosting them about a week before the free-2-play stuff came
out. After that they were full almost all day for a couple a days,
and currently only one manages to get full.

I was just wondering if that was normal, since ping's fine, no lag,
fps is ... meh... stable. I've also registered them in the
matchmaking system.
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