Does your semi-pro friend work for any GSP? He surely doesn't want to loose
money.

2011/7/19 px <p...@i.kiev.ua>

> Hello.
>
> From  my  point  of  view, this would be bad thing. Some time ago I've
> made several "blind" tests with my semi-pro friend, in most cases they
> prefer 1000 fps config, describing it as more "smooth"
> In same way I tests pingboost settings and in this case not users, nor me,
> find any
> differences on hz 1000 server
>
> > Does Valve also plan to limit and eventually remove the FPS cvar from
> > the Half-Life 1 engine? Based on your last email I'm assuming valve does
> > not recommend running 1000FPS servers on the HL1 engine either.
>
> > Thanks
>
>
>
> > On 7/18/2011 6:43 PM, Alfred Reynolds wrote:
> >> We have released an update to the beta, run the hldsupdatetool with
> "-beta hlbeta" to get this update. Changes for this update are:
> >>
> >> - rolled back previous sv_downloadurl and dlfile changes, added some
> more checks to prevent inappropriate dlfile calls at other times
> >> - Increased "sv_filetransfermaxsize" back to 10mbytes by default
> >> - Added "sv_allow_dlfile" cvar, set this to 0 to disable using dlfile at
> all (useful safe valve if getting hit by this attack)
> >> - Allow up to 128 mbyte heap via -heapsize command (up from previous
> 40mbytes), for some 3rd party games
> >> - Added sv_logsecret support, same implementation as on Source engine
> >> - Rate limit user voice data to one per frame, fixes voice_inputdata
> exploit. If you run 1000FPS server and still have a problem, stop running a
> 1000FPS server.
> >>
> >>
> >>
> >>
> >>> -----Original Message-----
> >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>> Sent: Monday, July 18, 2011 10:37 AM
> >>> To: Half-Life dedicated Linux server mailing list;
> >>> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >>>
> >>> I received a couple bug reports over the weekend so I am going to take
> >>> the time to dig into those, expect another beta release or two before a
> >>> full release.
> >>>
> >>>> -----Original Message-----
> >>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>>> Sent: Friday, July 15, 2011 1:29 PM
> >>>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
> >>>> mailing list; 'hlds_annou...@list.valvesoftware.com'
> >>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >>>>
> >>>> We have released an update to the beta, run the hldsupdatetool with
> >>> "-
> >>>> beta hlbeta" to get this update. Changes for this update are:
> >>>>
> >>>> - more input checking on some MSG_X functions
> >>>>
> >>>> There were no known exploits this is fixing but better safe than
> >>> sorry.
> >>>> My plan is to release this publically on Monday, so make sure you try
> >>>> these new binaries over the weekend.
> >>>>
> >>>> - Alfred
> >>>>
> >>>>> -----Original Message-----
> >>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>>>> Sent: Monday, July 11, 2011 4:04 PM
> >>>>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
> >>>>> mailing list; 'hlds_annou...@list.valvesoftware.com'
> >>>>> Subject: Re: [hlds] Half-Life 1 engine beta update released
> >>>>>
> >>>>> We have released an update to the beta, run the hldsupdatetool with
> >>>> "-
> >>>>> beta hlbeta" to get this update. Changes for this update are:
> >>>>>
> >>>>> - Changed sv_filetransfermaxsize to 1mbyte by default
> >>>>> - Disallow the dlfile command if the server is configured with a
> >>>>> sv_downloadurl
> >>>>>
> >>>>>
> >>>>> The dlfile command is used internally by the engine to allow users
> >>> to
> >>>>> download custom maps using the in-game channel, unfortunately the
> >>>>> processing for large files is done inline and can stall the server.
> >>>> Re-
> >>>>> architecting this is beyond the scope for HL1 so the solution would
> >>>> be
> >>>>> to use the sv_downloadurl feature if you want to host custom
> >>> content
> >>>>> (or increase the sv_filetransfermaxsize cvar but risk your server
> >>> FPS
> >>>>> stuttering).
> >>>>>
> >>>>> - Alfred
> >>>>>
> >>>>>> -----Original Message-----
> >>>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >>>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>>>>> Sent: Thursday, July 07, 2011 6:20 PM
> >>>>>> To: Half-Life dedicated Linux server mailing list;
> >>>>>> 'h...@list.valvesoftware.com';
> >>>> 'hlds_annou...@list.valvesoftware.com'
> >>>>>> Subject: [hlds] Half-Life 1 engine beta update released
> >>>>>>
> >>>>>> We have released a beta update for Half-Life 1 engine based games
> >>>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
> >>>>>> update run the hldsupdatetool with "-beta hlbeta" on the command
> >>>>> line.
> >>>>>> This update continues on some exploit fixes we have already
> >>> shipped
> >>>>>> within this beta.
> >>>>>>
> >>>>>> Changes:
> >>>>>> - Added sv_filetransfermaxsize cvar to limit the size of a file a
> >>>>>> server will try to send to a client, by default 10mbytes.
> >>>>>> - Prevented halflife.wad from being downloaded from a server
> >>> (fixes
> >>>>>> server hang/stall).
> >>>>>>
> >>>>>>
> >>>>>> There is also a couple client side fixes, if you run your Steam
> >>>>> client
> >>>>>> with "-beta hlbeta" on its command line and run Half-Life games
> >>> you
> >>>>>> will have some fixes that prevent server redirection.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> - Alfred
> >>>>>>
> >>>>>> _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives,
> >>>>>> please visit:
> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> _______________________________________________
> >> hlds_announce mailing list
> >> hlds_annou...@list.valvesoftware.com
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_announce
>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
>
> --
> С уважением,
>  px                          mailto:p...@i.kiev.ua
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Best regards,
AnAkIn,
-------------
ESL EU TF2 Admin
http://www.esl.eu/eu/tf2
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