Does your semi-pro friend work for any GSP? He surely doesn't want to loose money.
2011/7/19 px <p...@i.kiev.ua> > Hello. > > From my point of view, this would be bad thing. Some time ago I've > made several "blind" tests with my semi-pro friend, in most cases they > prefer 1000 fps config, describing it as more "smooth" > In same way I tests pingboost settings and in this case not users, nor me, > find any > differences on hz 1000 server > > > Does Valve also plan to limit and eventually remove the FPS cvar from > > the Half-Life 1 engine? Based on your last email I'm assuming valve does > > not recommend running 1000FPS servers on the HL1 engine either. > > > Thanks > > > > > On 7/18/2011 6:43 PM, Alfred Reynolds wrote: > >> We have released an update to the beta, run the hldsupdatetool with > "-beta hlbeta" to get this update. Changes for this update are: > >> > >> - rolled back previous sv_downloadurl and dlfile changes, added some > more checks to prevent inappropriate dlfile calls at other times > >> - Increased "sv_filetransfermaxsize" back to 10mbytes by default > >> - Added "sv_allow_dlfile" cvar, set this to 0 to disable using dlfile at > all (useful safe valve if getting hit by this attack) > >> - Allow up to 128 mbyte heap via -heapsize command (up from previous > 40mbytes), for some 3rd party games > >> - Added sv_logsecret support, same implementation as on Source engine > >> - Rate limit user voice data to one per frame, fixes voice_inputdata > exploit. If you run 1000FPS server and still have a problem, stop running a > 1000FPS server. > >> > >> > >> > >> > >>> -----Original Message----- > >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > >>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>> Sent: Monday, July 18, 2011 10:37 AM > >>> To: Half-Life dedicated Linux server mailing list; > >>> 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' > >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > >>> > >>> I received a couple bug reports over the weekend so I am going to take > >>> the time to dig into those, expect another beta release or two before a > >>> full release. > >>> > >>>> -----Original Message----- > >>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > >>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>>> Sent: Friday, July 15, 2011 1:29 PM > >>>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server > >>>> mailing list; 'hlds_annou...@list.valvesoftware.com' > >>>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released > >>>> > >>>> We have released an update to the beta, run the hldsupdatetool with > >>> "- > >>>> beta hlbeta" to get this update. Changes for this update are: > >>>> > >>>> - more input checking on some MSG_X functions > >>>> > >>>> There were no known exploits this is fixing but better safe than > >>> sorry. > >>>> My plan is to release this publically on Monday, so make sure you try > >>>> these new binaries over the weekend. > >>>> > >>>> - Alfred > >>>> > >>>>> -----Original Message----- > >>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > >>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>>>> Sent: Monday, July 11, 2011 4:04 PM > >>>>> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server > >>>>> mailing list; 'hlds_annou...@list.valvesoftware.com' > >>>>> Subject: Re: [hlds] Half-Life 1 engine beta update released > >>>>> > >>>>> We have released an update to the beta, run the hldsupdatetool with > >>>> "- > >>>>> beta hlbeta" to get this update. Changes for this update are: > >>>>> > >>>>> - Changed sv_filetransfermaxsize to 1mbyte by default > >>>>> - Disallow the dlfile command if the server is configured with a > >>>>> sv_downloadurl > >>>>> > >>>>> > >>>>> The dlfile command is used internally by the engine to allow users > >>> to > >>>>> download custom maps using the in-game channel, unfortunately the > >>>>> processing for large files is done inline and can stall the server. > >>>> Re- > >>>>> architecting this is beyond the scope for HL1 so the solution would > >>>> be > >>>>> to use the sv_downloadurl feature if you want to host custom > >>> content > >>>>> (or increase the sv_filetransfermaxsize cvar but risk your server > >>> FPS > >>>>> stuttering). > >>>>> > >>>>> - Alfred > >>>>> > >>>>>> -----Original Message----- > >>>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > >>>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > >>>>>> Sent: Thursday, July 07, 2011 6:20 PM > >>>>>> To: Half-Life dedicated Linux server mailing list; > >>>>>> 'h...@list.valvesoftware.com'; > >>>> 'hlds_annou...@list.valvesoftware.com' > >>>>>> Subject: [hlds] Half-Life 1 engine beta update released > >>>>>> > >>>>>> We have released a beta update for Half-Life 1 engine based games > >>>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this > >>>>>> update run the hldsupdatetool with "-beta hlbeta" on the command > >>>>> line. > >>>>>> This update continues on some exploit fixes we have already > >>> shipped > >>>>>> within this beta. > >>>>>> > >>>>>> Changes: > >>>>>> - Added sv_filetransfermaxsize cvar to limit the size of a file a > >>>>>> server will try to send to a client, by default 10mbytes. > >>>>>> - Prevented halflife.wad from being downloaded from a server > >>> (fixes > >>>>>> server hang/stall). > >>>>>> > >>>>>> > >>>>>> There is also a couple client side fixes, if you run your Steam > >>>>> client > >>>>>> with "-beta hlbeta" on its command line and run Half-Life games > >>> you > >>>>>> will have some fixes that prevent server redirection. > >>>>>> > >>>>>> > >>>>>> > >>>>>> - Alfred > >>>>>> > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>> archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > >>>> archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list > >>> archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> _______________________________________________ > >> hlds_announce mailing list > >> hlds_annou...@list.valvesoftware.com > >> http://list.valvesoftware.com/mailman/listinfo/hlds_announce > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > С уважением, > px mailto:p...@i.kiev.ua > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Best regards, AnAkIn, ------------- ESL EU TF2 Admin http://www.esl.eu/eu/tf2 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux