Message: 4 Date: Wed, 20 Jul 2011 22:56:58 +0000 From: Henry Goffin <hen...@valvesoftware.com> To: "hlds_linux@list.valvesoftware.com" <hlds_linux@list.valvesoftware.com>, "'h...@list.valvesoftware.com'" <h...@list.valvesoftware.com> Subject: [hlds_linux] upcoming orange box framerate changes Message-ID: <6df83ef2a11d2249a0a8513be31e30c3073...@exchange10.valvesoftware.com> Content-Type: text/plain; charset="us-ascii"
Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and more consistent-feeling latency. Another effect of these changes is that all Orange Box (TF2, CS:S, etc) dedicated servers will run with a locked framerate, similar to L4D/L4D2. The fps_max convar will not have any effect on servers. (It remains as a client option since limiting your FPS can reduce GPU heat and overall power consumption.) Although we don't normally give notice before updates, this is a potentially disruptive change for the server rental market, so those who currently charge premiums for "higher framerates" should probably start considering their options now. Henry G. Hy While it's very nice that you are working on this project to ensure that server will take less CPU resource, but i think that the hosers would be much happier and would have much more resource if you would fix that huge "memory leak" what the TV can doo. Memory compsumtion the second biggest probleim whit the dediservers. Cheers Szoke _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux