Deathstar got blown up by (Sky)walker. ;)

>________________________________
>From: Björn Rohlén <bjorn.roh...@gmail.com>
>To: Half-Life dedicated Linux server mailing list 
><hlds_linux@list.valvesoftware.com>
>Sent: Thursday, 21 July 2011, 20:52
>Subject: Re: [hlds_linux] Removing last updates new weapons
>
>WHAT? Are you not enjoying your Star Wars update with included DEATHSTAR
>functionality in the srcds linux binary? Whomever is compiling this stuff
>needs to shape up a bit, before I start my "how to do regression testing
>just like the small companies with 10 emoployees and 250 customers do"-rant
>AGAIN.
>
>-The G
>
>On Thu, Jul 21, 2011 at 8:33 PM, Michael Johansen <michs...@live.no> wrote:
>
>>
>> If you ask on the SourceMod forums they'd be able to help you with this.
>> > Date: Thu, 21 Jul 2011 20:18:18 +0200
>> > From: ch...@oktoberfest-servers.de
>> > To: hlds_linux@list.valvesoftware.com
>> > Subject: Re: [hlds_linux] Removing last updates new weapons
>> >
>> > Am 21.07.2011 20:06, schrieb Saint K.:
>> > > What would be the easiest and most reliable way on removing/block those
>> new laser weapons added last night to TF2? (and would that cause any sv_tags
>> or so to be set which will remove you from quickplay?).
>> > >
>> > > Saint K.
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> > A SourceMod plugin could do this, would be the most effective way.
>> >
>*snip*
>
>
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