Won't that cause issues if func_rotating's rotate for days, in the
same direction (memory overflows?)

2011/8/2 Saul Rennison <saul.renni...@gmail.com>:
> The problem with the func_rotating is that they aren't wrapping back to 0
> once they go over 360 degrees.
>
> On Monday, 1 August 2011, Fletcher Dunn <fletch...@valvesoftware.com> wrote:
>> Yes, that's what the "Righteous Bison" is. :)
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin
>> Sent: Monday, August 01, 2011 3:24 PM
>> To: 'Half-Life dedicated Linux server mailing list'
>> Subject: Re: [hlds_linux] tf2 crashes
>>
>> Thank you, Fletch!
>> Will the update solve the crashing issue related to the soldier's updated
>> weapons?
>>
>> Med vänliga hälsningar / Best regards
>> Oskar Levin
>> os...@dataviruset.com
>>
>>     http://www.dataviruset.com/
>>     Min personliga portfolio
>>
>> -----Ursprungligt meddelande-----
>> Från: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] För Fletcher Dunn
>> Skickat: den 2 augusti 2011 00:22
>> Till: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
>> mailing list
>> Ämne: Re: [hlds_linux] tf2 crashes
>>
>> I apologize, but it doesn't look like we will be releasing an update
> today.
>> We want to make sure the cure isn't worse than the disease.
>>
>> The update will hopefully be released tomorrow.
>>
>> - Fletch
>>
>> -----Original Message-----
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Monday, August 01, 2011 10:00 AM
>> To: Half-Life dedicated Linux server mailing list;
>> 'h...@list.valvesoftware.com'
>> Subject: Re: [hlds] [hlds_linux] tf2 crashes
>>
>> We will release an optional update this afternoon.
>>
>> It will fix the crash bug caused by the Righteous Bison.
>>
>> It will also throttle the diagnostic spew about invalid positions /
> angles.
>> We'll look at the specific types of entities causing the check to trigger
>> and fix them to avoid it.  The spew is alerting us to entities with
>> suspicious positions / orientations, and helped us identify the crash.
>>
>> - Fletch
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bajdechi
>> "Nightbox" Alexandru
>> Sent: Monday, August 01, 2011 8:21 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] tf2 crashes
>>
>> I hope so.
>>
>> 2011/8/1 Eric Riemers <riem...@binkey.nl>
>>
>>>
>>> Although the storm of mails have halted a bit.
>>> I still see crashes which actually stop my server from restarting.
>>> This was still ongoing by valve right?
>>>
>>> Eric
>>>
>>> _______________________________________________
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>>>
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>
> --
>
>
> Kind regards,
> *Saul Rennison*
> _______________________________________________
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> visit:
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>

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