Thats good to hear, and the fact that you are up this late reading work related emails shows that you really mean "non-stop"
On Tue, Oct 18, 2011 at 12:16 AM, Tony Paloma <to...@valvesoftware.com>wrote: > No, we don't need client dumps. We have a whole heap of them already. The > problem is by the time the client has crashed, the client has been in a bad > state already for a bit of time. The problem is tracking down how they got > into that state. We have another update going out tomorrow that fixes at > least one more problem and will likely reduce the number of server and > client crashes. We won't be leaving the game in this condition; the team has > been working on it non-stop. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Porter > Sent: Monday, October 17, 2011 8:43 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Team Fortress 2 Update Released > > Yeah, this seems to be worse than before. Would you like client minidumps? > How can we help here? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux