Just tested it, thank you valve for fixing this. On Wed, Oct 26, 2011 at 11:28 AM, ics <i...@ics-base.net> wrote:
> Looks like it got fixed. No news anywhere yet but my client downloaded > 88,8MB update and demo record + playback works ok now. I tested myself. > > -ics > > 26.10.2011 20:37, Kyle Sanderson kirjoitti: > > Yup, exact same issue here. I think the fires in TF2 have been put out >> (for >> the most part, I think the health bug is still there), so hopefully this >> will be fixed soon? >> >> Dare to dream, >> Kyle. >> >> On Wed, Oct 26, 2011 at 2:53 AM, Christoffer Pedersen<v...@vrod.dk> >> wrote: >> >> Yes please fix this issue. Demo's, and the ability to watch those, is a >>> big >>> need for my customers as they are professional players, video editors, >>> etc. >>> >>> -----Oprindelig meddelelse----- >>> Fra: >>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com> >>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>] >>> På vegne af Nomaan >>> Ahmad >>> Sendt: 26. oktober 2011 11:47 >>> Til: Half-Life dedicated Linux server mailing list >>> Emne: Re: [hlds_linux] CS:S Demos still broken >>> >>> Yea this is becoming a huge problem because we rely on demos for proofs. >>> >>> On 26 October 2011 07:19, Josh Stratton<bibby101...@gmail.com**> wrote: >>> >>> As of the last update to CS:S (October >>>> 13th)<http://store.**steampowered.com/news/6510/<http://store.steampowered.com/news/6510/> >>>> >, >>>> Demos recorded since then are broken. I brought this up when the update >>>> >>> hit >>> >>>> but nothing was done. >>>> >>>> When playing a demo that has been recorded since that update, the >>>> >>> following >>> >>>> error is given. >>>> >>>> CNetworkStringTable::**ParseUpdate: NULL pEntry, table >>>> server_query_info, >>>> >>>>> index 0 >>>>> >>>> >>>> Like most comunities, mine relies on demos for handling bans so I'm >>>> requesting that this at least be looked into. >>>> Replay hasn't been added to the game yet so there isn't a reasonable way >>>> for >>>> people to record in-game on the fly. >>>> -Josh >>>> ______________________________**_________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>>> >>>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>> >>> >>> ______________________________**_________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >>> >>> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> >> > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<http://list.valvesoftware.com/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux