Seen that error myself in the middle of the game. I assumed it was problem at 
steam end as the server was properly set up with account before.

-ics

----- Alkuperäinen viesti -----
> Probably makes more sense for me to post this in here than in a new 
> thread, but the registration system spat out an interesting message 
> earlier while I was out and another admin reported it to me.
> Not sure if anyone's seen this before, but I haven't heard much about it.
> 
> Server cvar 'sv_registration_message' changed to Cannot locate owner's 
> steam account
> Server cvar 'sv_registration_successful' changed to 0
> 
> On 22/11/2011 15:01, clad iron wrote:
> > Maybe.   IDK my self.
> > 
> > http://readthedocs.org/docs/mom/en/latest/_modules/mom/codec/base58.html
> > 
> > Where should you use base-58?
> > > -----------------------------
> > > Base-85 representation is 7 bit-ASCII safe, MIME-safe, URL-safe, HTTP
> > > cookie-safe, and **human being-safe**. Base-58 representation can:
> > > 
> > > * be readable and editable by a human being;
> > > * safely and compactly represent numbers;
> > > * contain only alphanumeric characters (omitting a few with visually-
> > > ambiguously glyphs--namely, "0OIl");
> > > * not contain punctuation characters.
> > > 
> > > Example scenarios where base-58 encoding may be used:
> > > 
> > > * Visually-legible account numbers
> > > * Shortened URL paths
> > > * OAuth verification codes
> > > * Unambiguously printable and displayable key codes (for example,
> > > net-banking PINs, verification codes sent via SMS, etc.)
> > > * Bitcoin decentralized crypto-currency addresses
> > > * CAPTCHAs
> > > * Revision control changeset identifiers
> > > * Encoding email addresses compactly into JavaScript that decodes by
> > > itself to display on Web pages in order to reduce spam by stopping
> > > email harvesters
> > > from scraping email addresses from Web pages.
> > > 
> > On Tue, Nov 22, 2011 at 6:36 AM, Cliff Riley<sek...@gmail.com>   wrote:
> > 
> > > A case where encoding into Base58 would be better, eh? :)
> > > 
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