They made it default only on single core CPUs IIRC. 2011/12/8 Mart-Jan Reeuwijk <mreeu...@yahoo.com>
> If I remember correctly, that launch option is obsolete, as valve made it > default afaik. > > > > >________________________________ > > From: Didrole <didr...@gmail.com> > >To: Half-Life dedicated Linux server mailing list < > hlds_linux@list.valvesoftware.com> > >Sent: Thursday, 8 December 2011, 1:03 > >Subject: Re: [hlds_linux] Authentication problems [Cant play!] > > > >Try to launch steam with -tcp in the command line. > > > >2011/12/8 Bruno Garcia <garcia.bru...@gmail.com> > > > >> Hello, > >> > >> I've been having authentication problems for almost a year now, and I > >> seriously cannot play Counter-Strike: Source; I have already sent an > e-mail > >> to the mailing list, but I couldn't get a definite answer on how to, or > >> when this problem will be solved. > >> > >> A user answered my thread couple months ago saying this: > >> > >> The way the old auth system used to work is that when a new client > >> connected > >> > to a game server, the GS would attempt to authenticate just that > client > >> > with > >> > the steam backend. > >> > > >> > The new auth system works in a little different way. Instead of > >> > authenticating just that single user, it will re-authenticate every > user > >> > already on the server in addition to the one that just joined. > >> > > >> > The network layout of the steam backend is a little complex, but to > sum > >> it > >> > up there are seperate reverse proxy servers called CM or Connection > >> > Masters. > >> > There's something like 30-40 of these servers at any time, and > everyone > >> is > >> > connected to one of them. These are the servers you communicate with > when > >> > you're connected to steam. > >> > > >> > The reason you see "no steam logon" for groups of clients and not the > >> > entire > >> > server is because one or two CMs went down, or otherwise disconnected > the > >> > clients that were connected to it. When the backend attempts to > >> > reauthenticate all the clients on the server, it will drop the clients > >> > which > >> > lost connection to the CM with the "no steam logon" message, because > >> that's > >> > indeed what happened. They lost their connection to steam and aren't > >> logged > >> > on anymore. > >> > >> > >> > >> And here's my situation: > >> > >> Every time I go into Counter-Strike: Source, I go into a server and > after > >> playing for something like a minute or two, I get kicked for No-Steam > >> Logon, plus, there's a bunch of logs showing on console saying it's not > >> connected to steam. > >> > >> I seriously cannot play CS: S for over a year, something that I have > paid. > >> I have contacted support, and made threads on forums, but this is the > only > >> direct communication to any VALVe developer, besides I didn't get any > >> proper answers. > >> > >> This is my desperate look for a solution, because on my end everything > >> seems to be working, every test, and everything I have done has come > >> inconclusive... > >> Is it so hard to get a answer from a developer? > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > -- Best regards, AnAkIn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux