Are you running them via the same css install? If so, I imagine the fact its trying to use the same replay folder 3 times could be the issue? On Dec 28, 2011 10:48 PM, "Никита Булаев [Nikita Bulaev]" < djfireb...@gmail.com> wrote:
> Hello, friends! > > I've got the problem with CS:S servers starting with replay. > > Linux OpenSuse 11.4 x64 > > If I start more then 2 CS:S servers under one local user account, the 3-d > server crushes with the errors: > > ======================================================= > Initializing Steam libraries for secure Internet server > threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error > 0xb) > > /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp > 2683 Assertion Failed: Failed to create thread (error 0xb) > threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error > 0xb) > > /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp > 2683 Assertion Failed: Failed to create thread (error 0xb) > threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error > 0xb) > > /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp > 2683 Assertion Failed: Failed to create thread (error 0xb) > pipes.cpp (733) : Assertion Failed: Stalled cross-thread pipe > > /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp > 733 Assertion Failed: Stalled cross-thread pipe > pipes.cpp (733) : Fatal assert failed: > > /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp, > line 733. Application exiting. > ======================================================== > > As at the begining of the log: > > ======================================================= > No '-replayserverdir' parameter found - using default replay folder. > Replay: Creating thread pool...succeeded. > Replay: Starting thread pool with 4 threads...succeeded. > ======================================================= > > Looks like Replay threads are crashing the server. May be some conflict or > something like that. > > So the question is: > Is there a way to turn of replay at all? The start string of the server is > (ip is fake): > > ./srcds_run -steamdir /home/client/servers/css_2043 -srvdir ./ -autoupdate > -game cstrike +clientport 29036 +hostport 27021 +port 27021 +systemlinkport > 32036 +ip 1.1.1.1 -steamport 26006 +maxplayers 4 +map \"de_dust2\" +tv_port > 28036 -pidfile /home/pid/client/css-2043.pid +log on +sv_logsdir > /home/client/logs/css_2043/run -debug -strictportbind > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux