Are you running them via the same css install? If so, I imagine the fact
its trying to use the same replay folder 3 times could be the issue?
On Dec 28, 2011 10:48 PM, "Никита Булаев [Nikita Bulaev]" <
djfireb...@gmail.com> wrote:

> Hello, friends!
>
> I've got the problem with CS:S servers starting with replay.
>
> Linux OpenSuse 11.4 x64
>
> If I start more then 2 CS:S servers under one local user account, the 3-d
> server crushes with the errors:
>
> =======================================================
> Initializing Steam libraries for secure Internet server
> threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
> 0xb)
>
> /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
> 2683 Assertion Failed: Failed to create thread (error 0xb)
> threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
> 0xb)
>
> /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
> 2683 Assertion Failed: Failed to create thread (error 0xb)
> threadtools.cpp (2683) : Assertion Failed: Failed to create thread (error
> 0xb)
>
> /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/tier0/threadtools.cpp
> 2683 Assertion Failed: Failed to create thread (error 0xb)
> pipes.cpp (733) : Assertion Failed: Stalled cross-thread pipe
>
> /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp
> 733 Assertion Failed: Stalled cross-thread pipe
> pipes.cpp (733) : Fatal assert failed:
>
> /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp,
> line 733.  Application exiting.
> ========================================================
>
> As at the begining of the log:
>
> =======================================================
> No '-replayserverdir' parameter found - using default replay folder.
> Replay: Creating thread pool...succeeded.
> Replay: Starting thread pool with 4 threads...succeeded.
> =======================================================
>
> Looks like Replay threads are crashing the server. May be some conflict or
> something like that.
>
> So the question is:
> Is there a way to turn of replay at all? The start string of the server is
> (ip is fake):
>
> ./srcds_run -steamdir /home/client/servers/css_2043 -srvdir ./ -autoupdate
> -game cstrike +clientport 29036 +hostport 27021 +port 27021 +systemlinkport
> 32036 +ip 1.1.1.1 -steamport 26006 +maxplayers 4 +map \"de_dust2\" +tv_port
> 28036 -pidfile /home/pid/client/css-2043.pid +log on +sv_logsdir
> /home/client/logs/css_2043/run -debug -strictportbind
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