Eric, Is there anything in the works to restore the TF2 Ingame trading overlay back?? I already talked to TonyP about how this is killing my servers and other communities are being effected as well from this change those of us that run Trade servers. Can you give any info at all on the works or discussions of this returning?
Thanks! -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, February 23, 2012 5:26 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released We've released a mandatory update to Team Fortress 2. The notes for the update are below. -Eric ------------------------------ Team Fortress 2 - Added The Fast Learner - Fixed +randommap not working correctly on server startup - Fixed some instances of corrupted text when the save_replay key isn't bound - Fixed dedicated server console spew related to the Replay client and viewangles - Fixed a spelling error in a cp_fastlane material - Fixed team colors not working correctly for the second style of the Black Rose - Fixed Mann Co. Store item previews for paints and styles - Updated item descriptions to contain the name of the paint used to color them - Updated the Reggaelator - Added an LOD model - Added 3 styles - Updated cp_dustbowl - Adjusted Blue team's func_respawnroom in stage 1 to be flush against the door - 언어 파일 업데이트 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux