I was going to respond with the same information but it's just become such "common knowledge" to me that quit = crash.
I guess it's By Design. On Mon, Jun 18, 2012 at 6:46 PM, Jesse Molina <je...@opendreams.net> wrote: > > I am guessing you are new at this. > > This has been normal for at least a year and a half, maybe two years. I > don't recall when it first started happening but it was obvious when it did. > > For most people I know, this happens every time they exit the TF2 game > client. > > But, it also happens to the server if and only if it has been active for > awhile (let's say 3 hours of active use). My experience is that if you > tell a freshly started server to quit, it won't crash, but one that has > been up for a few hours will always crash. > > It is normal. Ignore it. > > > > > Invalid Protocol wrote: > >> I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any >> other >> changes. Since last update a crash occurs during shutdown (for example >> when >> quit command is used from console). Same thing happens with public >> servers >> too. I'm the only one with this problem? >> >> ______________________________**_________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> >> >> > -- > # Jesse Molina > # Mail = je...@opendreams.net > # Cell = 1-602-323-7608 > > > > > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux