It doesn't auto reconnect without rebooting. I asked for this feature
back in April after I created a script to monitor these problems and
found out that Steam down-times caused them. I have manually noticed
these problems happening ever since the switch to Steam based
heartbeat last fall.

If you have multiple IPs, your server will fail to reconnect to the
master list after Steam comes back up. If your server attempts to
reconnect while the Steam servers are down, it will say (Cannot locate
owner's steam account) until your server is rebooted. Changing the map
does not do anything. I contacted Fletcher Dunn about this several
months ago and haven't heard anything else about this, so I assume
they are busy working on something else.

If anyone from Valve is reading this, please don't just make it
reconnect on map change. Allow us to do it without changing the map.


On Tue, Jul 10, 2012 at 7:07 PM, Cameron Munroe
<cmun...@cameronmunroe.com> wrote:
> Steam did maintenance on servers today so we all had that issue, and there
> is no command. Though it should auto reconnect where they are done.
>
>
>
> On 7/10/2012 5:56 PM, Calvin Judy wrote:
>>
>> Is there currently a command that allows server owners to refresh the
>> quickplay accessibility on the server, when steam servers go offline it
>> loses connection to the account that the server is bound to, like so:
>>
>> version : 1.2.1.8/22 4981 secure
>> account : not logged in  (Cannot locate owner's steam account)
>> map     : ctf_2fort at: 0 x, 0 y, 0 z
>> players : 20 (24 max)
>>
>> On the alliedmodders forum I saw a thread saying that "heartbeat" was
>> supposed to refresh this, but it doesn't work. If there's not a command that
>> currently does this, can we get one?
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>
>
>
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