Right, they both require a challenge.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: Saturday, August 04, 2012 11:03 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New 1.6 Exploit very dangerous!

Don't A2S_RULES and A2S_PLAYERS require a challenge? That completely breaks
spoofed IP attacks.


Kind regards,
*Saul Rennison*


On 4 August 2012 18:41, Oskar Levin <os...@dataviruset.com> wrote:

> I'm not sure this is fixed. It's still possible to get the convars of the
> server, right? Then it must still be possible to craft a UDP packet with a
> spoofed sender and that way make the server send a reply to the spoofed IP
> address?
>
> Best regards
> Oskar Levin
> os...@dataviruset.com
>
> -----Ursprungligt meddelande-----
> Från: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] För John
> Skickat: den 4 augusti 2012 19:05
> Till: hlds_linux@list.valvesoftware.com
> Ämne: Re: [hlds_linux] New 1.6 Exploit very dangerous!
>
> On 8/3/2012 7:50 PM, LocalStrike | Live your game! wrote:
> > i read this from a forum and at this time we have the same situation
> here!
> > please we need a fix asap!
>
> Valve fixed this attack in the most recent Goldsrc engine release (July
> 31):
>
> "... This update fixes a potential vulnerability in the challenge/response
> protocol uses for out of band queries (in particular A2S_RULES and
> A2S_PLAYERS responses)... "
>
> Since it's not a required release, many server operators are not running it
> yet.
>
> In terms of what you can do to block the reflected attack on your end
> without waiting for others to update, you could use string-based rules that
> look for common cvars that will show in most output, or you could have a
> script that generates a list of IPs to block from tcpdump output and pushes
> that list into an "ipset" set, to be blocked with a single iptables rule.
>
> -John
>
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