I thought the original post was included in, but just found out it wasn't.
The link it still the same:
http://tftrue.redline-utilities.net/TriggerBotDetector.zip

and the plugin auto updates.

2012/8/10 Leon Hunter <l...@ozzyfurocity.net>

> AnAkIn,****
>
> ** **
>
> When posting change logs for ‘fix’ modifications, its always best to
> include a download link so new users on the mailing list can download it.*
> ***
>
> ** **
>
> (And in this case, I have the old link but you have indicated it was
> renamed, so I don’t know if it’s the old version or not)****
>
> * *
>
> *-Leon*****
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *AnAkIn
> *Sent:* Friday, 10 August 2012 7:32 AM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread)
> detection plugin****
>
> ** **
>
> Update v1.8:
> - The plugin has been renamed to AnAkIn’s Anti-Cheat as it got more than
> the triggerbot detection
> - The detections were not working for some servers running Sourcemod, this
> has now been fixed
> - New detection, name hacks, it detects if someone is using a different
> name in game than on Steam. This detection requires the server to be
> connected to a Steam account, otherwise it isn’t able to query the player
> name.
> You can create an empty Steam account and set the aac_accountname and
> aac_password cvars to the account information.
> You can check if the account has correctly connected to Steam with the
> aac_accountstatus command.
> DO NOT use the same account for more than one server. You can’t connect in
> a Steam account from more than one place!****
>
> Note: the name hack detection SHOULD work without any issues, it has been
> tested on some servers and I think I fixed any issues it might have so far.
> I can’t say there won’t be any bug with it for now, as I’ve had some
> problems with the way Steam sends the name for some people and had to make
> a workaround, which is not perfect, but it can work. If it turns out to not
> be working, I will find a different solution.****
>
> ** **
>
> 2012/7/21 AnAkIn <anakin...@gmail.com>****
>
> No, they told me back in April that they had a fix, but they never
> released it.****
>
> 2012/7/21 Essay Tew Phaun <sc2p...@gmail.com>****
>
> Has Valve fixed the crit exploit yet?
>
> ****
>
> _______________________________________________
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> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds****
>
>
>
>
> --
> Best regards,
> AnAkIn****
>
>
>
>
> --
> Best regards,
> AnAkIn****
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>


-- 
Best regards,
AnAkIn
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