0% chance. Technically you can start with any number of players though, assuming you have a plugin that unlocks the maxplayer limit.
On Wed, Aug 15, 2012 at 12:07 PM, Benedict Glover <neobened...@hotmail.co.uk > wrote: > > What are the chances of allowing a TF2 MvM server to start with more than > 32 players? > > > > From: fletch...@valvesoftware.com > > To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com > > Date: Wed, 15 Aug 2012 15:55:49 +0000 > > Subject: [hlds_linux] MvM and maxplayers 32 > > > > A note regarding 32-player servers and MvM: > > > > An MvM server will require about as much CPU usage as a 32-player PvP > server. However, the network utilization is significantly lower for > obvious reasons. Whether the max number of internal player "slots" is 6, > 24 or 32, I think you'll agree is really an internal technical detail that > would not be this much of a focal point in the discussion, in a perfect > world. It is understandable but unfortunate that currently pricing models > are based on this, because this number is equivalent to "players" in PvP. > > > > Over time the smart server hosting company will bring their pricing > structure in line with whatever the underlying resource utilization > constraints really are, and whether CPU cycles or bandwidth are more > scarce. I think an MvM server will have performance characteristics > somewhere between L4D and a 32-player PvP server. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux