The update is going live any second now. To host an MvM server: * Make sure maxplayers is 32! * No PvP maps in the MvM mission cycle file. (More details on this file will follow.) * Set tf_mm_servermode 2 (or 0) * Boot the server on one of the MvM maps: mvm_decoy mvm_mannworks mvm_coaltown
* Use the default mission cycle file (attached) or edit as you prefer * Convars: Vote issues specific to MvM: sv_vote_issue_changelevel_allowed_mvm sv_vote_issue_kick_allowed_mvm We also suggest sv_minrate 30000 To host a PvP server: * No MvM maps in the mapcycle file. * Set tf_mm_servermode 1 (or 0) * Boot the server on a PvP map in your map cycle. A few last qestions: We will host some "Boot Camp" (non Mann UP!) servers, but we are expecting that the demand for servers of both kinds will be extremely high, so we are moving most of our servers to Mann UP. In summary: almost all of the "boot camp" players --- which is likely to be a majority of players today --- will be hosted on community servers.
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