Actually i would like to just get Direct Connectons through console or Game Browser, but dunno if that is working right now for MvM.
Thx!. ---------------------------------------------- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 ----- Original Message ----- From: "Alan Kennedy" <kenne...@3dgames.com.ar> To: tmar...@shaw.ca, "Half-Life dedicated Win32 server mailing list" <h...@list.valvesoftware.com> Sent: Thursday, August 16, 2012 8:35:32 PM Subject: Re: [hlds] Mann Up Matchmaking What's the proper configuration then for allowing Only 6 players to connect (Matchmaking or Direct Connect) and no specatators allowed? I've tried differente approaches, right now i have: sv_visibleplayers "6" mp_allowspectarors "0" tf_mm_servermode "0" tf_mm_strict "0" The goal here is to allow Direct Connections, regardless of MatchMaking ones. Thx, Alan // ---------------------------------------------- 3DGames Argentina http://www.3dgames.com.ar Libertad 41, 5to Piso - Capital Federal Tel: 4-332-4709 ----- Original Message ----- From: "T Marler" <bloodyi...@shaw.ca> To: "Half-Life dedicated Win32 server mailing list" <h...@list.valvesoftware.com> Sent: Thursday, August 16, 2012 12:56:49 AM Subject: Re: [hlds] Mann Up Matchmaking visiblemaxplayers to 6 has worked completely for me, I have 3 servers up now tf2b.lanified.com tf2c.lanified.com tf2d.lanified.com all 32 slot + 6 visible slots no issues except i cannot destroy mini sentries remotely :( ----- Original Message ----- From: ics <i...@ics-base.net> Date: Wednesday, August 15, 2012 9:12 pm Subject: Re: [hlds] Mann Up Matchmaking To: Half-Life dedicated Win32 server mailing list <h...@list.valvesoftware.com> > The whole system in MvM needs to be like in L4D2 when it comes > to player slots. L4D2 has 4 humans and despite how many special > infected (BOT players) it has and server playercount will not > change. It will always be 4/4 if full of human players in coop. > Using tf_mm_strict 1 will solve the direct connects (no one can > connect except through matchmaking). So, allow only 6 players (6 > slots) in when MvM mode is on and _hide_ the BOT slots. > > Having server set to tf_mm_strict 1 will help but then only > through matchmaking, it can be connected. This doesn't really > work for communities as some of us want to run private servers > for our people and play as 6 teams groups in our servers. Now if > we make them strict, no one cannot connect except through > matchmaking and if we do not make them strict, too many people > are in. > > -ics > > 16.8.2012 5:39, ics kirjoitti: > >I also seem to have same issue. Any player can connect through > console connect to the server and thus getting in if not all 26 > rest of the slots are reserved for bots. Right now i have 29/6 > despite having 32 slots and visiblemaxplayers set to 6. > > > >-ics > > > >16.8.2012 5:32, Grognak kirjoitti: > >>On 8/15/2012 7:27 PM, Mark Winckle wrote: > >>>My server is too full, even though Fletcher said it would > only show 6 players, every MVM server is showing 32/32 or > similar and is allowing too many players to join. > >>> > >>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >>Try changing sv_visiblemaxplayers to 6. > >> > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list > archives, please visit: > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux