ESL CS:S plugin making the server crash, right? Il 22/08/2012 22:48, Eric Smith ha scritto: > We've released a mandatory update to CS:S. The notes for the update are below. > > -Eric > > ------------------------------ > > Counter-Strike: Source > - Fixed a client crash on exit (after connecting to a server using sv_pure) > - Added sv_namechange_cooldown_seconds, to throttle clients from changing > their name too rapidly. (Defaults to 20 seconds) > - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the > automatic dumping of netspike file if a client drops due to "reliable > snapshot overflow" (defaults to 0, which disables the debugging) > - Added check to prevent player names from containing color codes > - setinfo console command will now reject attempts to set / change convars > with any unusual characters > - Marked mem_force_flush as a cheat to prevent client exploits > - Fixed %n console crash in the client > - Updated client rate value to default to 30000 to improve network > performance for most players > - Rate was previously set by Steam's Internet connection speed setting > - Updated client rate value to be stored in the config.cfg file > - Fixed a Linux dedicated server crash on exit > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
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