ESL CS:S plugin making the server crash, right?

Il 22/08/2012 22:48, Eric Smith ha scritto:
> We've released a mandatory update to CS:S. The notes for the update are below.
>
> -Eric
>
> ------------------------------
>
> Counter-Strike: Source
> - Fixed a client crash on exit (after connecting to a server using sv_pure)
> - Added sv_namechange_cooldown_seconds, to throttle clients from changing 
> their name too rapidly. (Defaults to 20 seconds)
> - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the 
> automatic dumping of netspike file if a client drops due to "reliable 
> snapshot overflow" (defaults to 0, which disables the debugging)
> - Added check to prevent player names from containing color codes
> - setinfo console command will now reject attempts to set / change convars 
> with any unusual characters
> - Marked mem_force_flush as a cheat to prevent client exploits
> - Fixed %n console crash in the client
> - Updated client rate value to default to 30000 to improve network 
> performance for most players
>    - Rate was previously set by Steam's Internet connection speed setting
> - Updated client rate value to be stored in the config.cfg file
> - Fixed a Linux dedicated server crash on exit
>
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