There's a known problem with Source 2009 where if you lose your TCP connection to Steam, there's a good chance your server will become delisted from the master. The problem stems from Steam reconnecting using a 'random' machine address instead of the selected ip address used at server launch. This causes servers to become delisted, and disappear from the master. While I know the issue has been brought up a number of times on the list, does anyone have a work around for this? This is present in both CS:S and CS:GO.
Thanks, Kyle. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux