Same here

2012/8/28 Rudy Bleeker <rblee...@gmail.com>

> You don't want to set a timelimit or scorelimit for MvM. I also run my
> MvM server with mp_timelimit 0 and mp_maxrounds 0. That way you can
> always finish the mission. If you want to restart or change the map,
> that's what voting is for.
>
> On Tue, Aug 28, 2012 at 1:10 PM, dan <needa...@ntlworld.com> wrote:
> > On 25/08/2012 09:43, dan wrote:
> >>
> >>
> >> The downside here is that Valve servers were good because there were n
> >> servers all identically configured, all with low ping, which you could
> hop
> >> from until you found a server with enough of the 24 people playing Team
> >> Fortress 2 multiplayer to have a decent "go for the objectives" games.
> Which
> >> is far more difficult than you'd imagine it would be.
> >
> >
> > Ok, we got some Valve servers back. Thanks, but they have no time limits
> /
> > score limits... :)
> >
> > --
> > Dan
> >
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>
>
>
> --
> Idleness is not doing nothing. Idleness is being free to do anything.
>   - Floyd Dell
>
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