The passive-aggressiveness is strong in this one.
On 2012-09-05 8:11 AM, "Chris Brunelle" <[email protected]> wrote:

> It would be nice to have SOME acknowledgement they're aware of this and
> looking into it.
>
>
> On Wed, Sep 5, 2012 at 9:02 AM, Frank <[email protected]> wrote:
>
> > Yep I get them at random but it is still happening!
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Erik-jan
> > Riemers
> > Sent: Wednesday, September 05, 2012 6:25 AM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] Mandatory TF2 update released
> >
> > L 09/05/2012 - 12:16:56: "Spy<333><BOT><Blue>" triggered "builtobject"
> > (object "OBJ_ATTACHMENT_SAPPER") (position "804 908 384") L 09/05/2012 -
> > 12:16:56: "Spy<332><BOT><Blue>" triggered "builtobject"
> > (object "OBJ_ATTACHMENT_SAPPER") (position "914 801 391")
> >
> > Just had one hanging now too, first time I ever had a mvm server hang
> > though
> > ;p
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Frank
> > Sent: woensdag 5 september 2012 1:20
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] Mandatory TF2 update released
> >
> > There is still something wrong with sapper attaching - I just had another
> > windows server lock up again after this update from the last shown task
> in
> > the prompt showing sapper attached OBJ Sapper etc..
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Eric
> Smith
> > Sent: Tuesday, September 04, 2012 5:39 PM
> > To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
> > Win32 server mailing list; '[email protected]'
> > Subject: [hlds_linux] Mandatory TF2 update released
> >
> > We've released a mandatory update to TF2. The notes for the update are
> > below.
> >
> > -Eric
> >
> > ------------------------------
> >
> > Team Fortress 2
> > - Added new promo items
> > - Added replay_name ConVar to set the name of the replay bot
> > - Added a notification to Steam Trading when a user's backpack is full
> > - Fixed tv_name ConVar not working
> > - Fixed non-robot Snipers playing some of the robot Sniper lines
> > - Fixed the looping tank sound not playing if it was spawned far from the
> > player
> > - Fixed Monoculus health bar not showing when Monoculus spawns
> > - Fixed tank destruction effects playing at the map origin
> > - Fixed bots not displaying in the server browser properly
> > - Updated the localization files
> > - Updated Koth_King
> >    - Added some geometry to hide floating staircases outside of playspace
> >    - Performance improvements from prop reduction, additional surfaces
> > tagged as nodraw, and reduced overlay counts
> >    - Fixed some building faces where extra faces were being generated
> > behind
> > windows/etc due to spaces in geometry
> > - Updated Mvm_Decoy
> > - Updated Mvm_Coaltown
> >    - Blocked bots from being blasted into the tank tunnel
> >    - Blocked giants from getting stuck under the stairs in the final pit
> > - Updated Mvm_Mannworks
> >    - Blocked bots from being blasted into the tank tunnel
> >    - Added nobuild to stairs on center building where Engineers could
> build
> > out of reach of Sentry Busters
> > - MvM changes
> >    - Fixed a client money display issue when purchasing or selling bottle
> > charges after changing classes
> >    - Fixed an issue in the Server Browser where replay bots would add to
> > the
> > player count
> >    - Fixed a bug that would sometimes cause the bomb to get positioned
> > incorrectly when dropped
> >    - Added safeguards to prevent bots from getting stuck in certain cases
> >    - Fixed sniper rifle reload upgrade not reducing the time delay from
> hip
> > shot to scoping
> >    - Fixed Steel Gauntlet robots failing to destroy minisentries on
> slopes
> >    - Fixed the party leader's mission completions showing in the game
> lobby
> > instead of your own
> > - Community-submitted schema changes:
> >    - Backpack sounds updated for Rogue's Col Roule, Cozy Camper, Scrap
> > Pack,
> > Professor's Pineapple, Scottish Handshake, Monoculus!, Manniversary Paper
> > Hat, Party Hat, Googly Gazer, Liquor Locker, and Something Special For
> > Someone Special
> >    - Weapon sound changes:
> >       - The Pain Train now uses Equalizer sounds
> >       - The Conscientious Objector now uses Kurkri sounds
> >       - The Amputator now uses Bonesaw sounds
> >       - The Solemn Vow now sounds like a wrench
> >       - The Market Gardener now uses Shovel sounds
> >       - The Horseless Headless Horsemann's Headtaker now uses the
> > Horsemann's Horseless Headless Horsemann's Headtaker sounds
> >    - Weapon crafting changes:
> >       - The Teufort Tooth Kickers and Professor's Peculiarity are now
> > craftable
> >       - The Cozy Camper, Sun-on-a-Stick, and Sharpened Volcano Fragment
> are
> > now craftable with tokens
> >    - Weapon cosmetic changes:
> >       - Added new styles to the Big Country, Professor's Peculiarity, and
> > Copper's Hard Top
> >       - The Third Degree now vaporizes enemies on kill like the
> > Phlogistinator and the Manmelter
> >       - Loosened equip region restrictions for the Whiskered Gentleman,
> > Sight For Sore Eyes, Googly Gazer, and Nine-Pipe Problem
> >       - The Birdcage, HOUWAR, and Scrap Pack can now get kill assists in
> > Pyroland
> >       - Updated attribute text to be more clear on the Loch-N-Load,
> > Force-A-Nature, Soda Popper, and Family Business
> >          - Weapon functionality is unchanged
> >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
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> >
> > _______________________________________________
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> >
> >
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> >
>
>
>
> --
> Sent from my Commodore64
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