Team Fortress communities, and other PC game communities, have survived off donations since their inception in the 90s. Your "business model" relies on Valve not disabling this functionality in the motd. Granted it's not likely they will now that they're officially sanctioning this behavior with CS:GO and Pinion's Official servers. However, you've now locked yourself and your community into that ecosystem.

What if a new game comes out that you and your community would like to play together? What if it doesn't support streaming ads in the motd? Your profit motive now runs against you ever branching out and growing outward.

I think it is you that is short sighted.

On 13.09.2012 01:08, Saint K. wrote:
Extremely short sighted vision there.

The internet basicly ran of ad income.

Servers and services have to be funded one way or another. The same
is when you watch TV, you'll get ads thrown in your face. Displaying
ads in a MOTD is much less instrusive. Say you get 1 ad served every
30-45 minutes at map change compared to the amount of ads served on
TV, newspapers etc etc.

As long as ads are not extremely instrusive and put infront of your
face every other minute there is nothing wrong with it.

Not everyone runs a community where their members apparently seem to
have a unlimited cashflow coming in.
Sometimes you need a bit of extra money to be able to innovate and grow.

Saint K.
________________________________________
From: hlds_linux-boun...@list.valvesoftware.com
[hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
[ve...@tinylittlerobots.us]
Sent: 13 September 2012 08:28
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] HTML MOTDs not rendering?

Running a server to try and make money is a weird prospect to me.

If you meant to ask how to pay for server costs then: get a job, or
build a community where your players don't mind helping to contribute.

On 12.09.2012 23:12, Cameron Munroe wrote:
How else would you suggest a server make money?

Also the issue with the video should be fixed in the new version of
pinion so it won't keep playing after you join.

Also its not on youtube, it is hosted by the company.


On 9/12/2012 8:36 PM, cladiron wrote:
No disprespect, but i disagree.
I think theres more going on in the back end than what you think.
I'm not going to name the server, but there is 1 i play on, and has
that
crappy motd ad in it.
Even pressing the button to move on to the next window to enter the
server,
the youtube video will still play in the back ground till it's
finished.
The only think i know to do is disable the HTML in the client
settings so
it will not render it.
Then the issue is fixed. Downside, it suxs to have to go to setting
each
time i join a server that has a video in it.
Keep in mind, the video has to precache to play just as it does when
looking at it threw IE or firefox.
This precache lags players when entering the server until the video
ends.
Another thing that has to be considered is if the video at youtube
is also
under a heavy load.
Have you ever gone to youtube and waited on a video to load, and
have to
reload it to play ?

I just hope the admin's really think about the clients, and not
bogging
them down as they join the server.

Before anyone jumps in and says well change servers, i like the one
i play
on due to my ping.

On Wed, Sep 12, 2012 at 10:45 PM, Frank <ad...@gamerscrib.net>
wrote:

Now this is ill informed post if I ever saw one - the ads in the
MOTD are
not causing this issue. There have been instances when they had
some bad
ads
but they were quick to fix it.  It's not a bad thing to want to
recover
costs incurred for running well managed servers - people need to
stop
seeing
this as a bad thing. You only see the ads for maybe a moment then
you can
click right by them but they do help support good managed servers.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Carl
Sent: Wednesday, September 12, 2012 10:32 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] HTML MOTDs not rendering?

I hope this isn't for one of those really annoying HTML ads that
some
degenerate servers have been abusing their players with.



On 9/12/2012 4:41 AM, Bjorn Wielens wrote:
Hi all,

This was touched on in a previous post - Does anyone know a
solution for
MOTDs not rendering (just a gray box, not even a background/plain
text
shows).
I've had this happen to me with both HTML motds and plain text
contained
in the motd.txt file.
The weird things are that:

a) some people can see the MOTDs fine.
b) right clicking the box and hitting 'view source' shows the HTML
content
of the correct MOTD page
c) I've gotten it to show up for me exactly once.


Running our servers on Linux, there's no flash content or ads in
the
motd,
and they render fine in a webkit-based browser.
I've tried both just the MOTD url in motd.txt as well as a META
refresh
to
redirect. both have the same result.
If anyone knows of a fix, I'm all ears as we're in a situation
where most
of our traffic is passthru Quickplay, and I'd like to at least
inform them
about server rules and the existence of our other
servers/extended/non-tf2
community
Thanks!
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