That spam usually means like demoman stickyjumping or similiar event
where player gets pushed away to some direction rapidly by some physics
event. That spam is usually harmless though.
Though i've seen some cases where it basically spams through console
over and over untill the map changes.
-ics
23.9.2012 22:09, Joel Zhang kirjoitti:
Thank you. Much appreciated!
On 2012-09-23 11:47 AM, "Frank" <ad...@gamerscrib.net> wrote:
https://forums.alliedmods.net/showthread.php?t=195008
-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Joel Zhang
Sent: Sunday, September 23, 2012 2:42 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] DataTable warning: player: Out-of-range
Can you point me to a link to this extension?
On 2012-09-23 11:34 AM, "Frank" <ad...@gamerscrib.net> wrote:
There is an extension you can use to stop it over on Allied however it
should have been fixed long ago by Valve and not needing to use a 3rd
party method to suppress it.
-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Sunday, September 23, 2012 2:30 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] DataTable warning: player: Out-of-range
Does anyone know what this error means, it's spamming like crazy on
our
bball2 server;
DataTable warning: player: Out-of-range value (113714.304688) in
SendPropFloat 'm_flLastDamageTime', clamping.
DataTable warning: player: Out-of-range value (113714.304688) in
SendPropFloat 'm_flLastDamageTime', clamping.
DataTable warning: player: Out-of-range value (113714.304688) in
SendPropFloat 'm_flLastDamageTime', clamping.
DataTable warning: player: Out-of-range value (113714.304688) in
SendPropFloat 'm_flLastDamageTime', clamping.
DataTable warning: player: Out-of-range value (113716.289062) in
SendPropFloat 'm_flLastDamageTime', clamping.
Saint K.
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