I had a similar problem and the solution was to add +tv_enable 1 in server's command line. If Source TV is enabled later from server's configuration file then some clients crash to desktop when viewing the motd or few seconds after they join the server (when we did tests we used soldiers and scouts and usually the crashes occurred when jumping).
-----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Essay Tew Phaun Sent: Saturday, October 20, 2012 6:19 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] SourceTV crashing clients? Kind of a drawn out situation but I'll try to summarize most of it. Earlier today I was working on getting some mods installed and testing them on our private server before deploying them. Noticed I was getting some random crashes with the following error which almost exclusively happens when changing teams or joining a team. Problem signature: Problem Event Name:BEX Application Name:hl2.exe Application Version:0.0.0.0 Application Timestamp:505ba1c3 Fault Module Name:StackHash_0a9e Fault Module Version:0.0.0.0 Fault Module Timestamp:00000000 Exception Offset:00000000 Exception Code:c0000005 Exception Data:00000008 OS Version:6.1.7601.2.1.0.256.1 Locale ID:1033 Additional Information 1:0a9e Additional Information 2:0a9e372d3b4ad19135b953a78882e789 Additional Information 3:0a9e Additional Information 4:0a9e372d3b4ad19135b953a78882e789 I chalked this up as a problem with one of the recent plugins I had added, so I removed it. Fast forward to tonight when we're using this same server for a private tournament. Multiple people are crashing with the above error. Confused about what it could be (Because I assumed it was that plugin) I stripped sourcemod down tot he bare bone plugins. They still crashed out of game with that error. We run 5 servers off of the same installation and I'd already tried a fresh sourcemod install and earlier in the day when i was experiencing those same crashes I reinstalled my own copy of TF2 on my PC after a bit of googling the error. None of our other servers experience these crashes. I further went on to remove the Pinion MOTD and disable sourcemod entirely, still crashing clients. The last thing I thought of, which didn't occur to me until after a while was the SourceTV was the last thing that differed. I disabled it and away went the crashes. I got them to play for about 15-20 minutes, no crashes. I then enable STV again and have them rejoin, crashes. I disable it, no crashes. It's pretty safe to say SourceTV is causing clients to crash out of the game somehow. I'd take a guess there is some logic being run when a player joins or changes his team that checks the slots and is somehow crashing clients when hitting the SourceTV. Hopefully I'm not missing something blatantly obvious, but I don't think I am. We didn't have this issue for our last tournament match a month or two ago. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux