I found that making a new server login helps if your server is getting zero 
players.

> Date: Sat, 27 Oct 2012 18:10:28 +0200
> From: e...@evcz.tk
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] are there enough tf2 matchmaking servers online?
> 
> that's unfortunate :(
> 
> 
> just got another one up in netherlands and it got instantly filled.
> 
> 
> please try  the pool #1... that seems to get filled faster then pool #2
> 
> Il 27/10/2012 17.54, Sazpaimon ha scritto:
> > I'm not getting ANY quickplay traffic, which doesn't make any sense. I
> > added eventmix to my sv_tags, set my mapcyclefile to
> > mapcycle_halloween.txt, set tf_mm_servermode 1, and am registering
> > just fine, but I get zero traffic
> >
> > On 10/27/2012 11:34 AM, Marco Padovan wrote:
> >> Yeah, I also moved the 4 not-working MvM to halloween ;)
> >>
> >> Il 27/10/2012 17.32, Giovanni Harting ha scritto:
> >>> I think europe will get another peak around the evening, i will turn
> >>> my not
> >>> working mvm server into halloween servers soon.
> >>>
> >>> 2012/10/27 Marco Padovan <e...@evcz.tk>
> >>>
> >>>> So: do we need to put online moreservers or are there enough
> >>>> servers to
> >>>> handlethe players influx? :)
> >>>>
> >>>>
> >>>> Il 27/10/2012 17.26, Giovanni Harting ha scritto:
> >>>>> Stable. Filled after ~ 1 minute
> >>>>>
> >>>>> 2012/10/27 Marco Padovan <e...@evcz.tk>
> >>>>>
> >>>>>> I just put online 2 additional 24slots servers in europe and they
> >>>>>> were
> >>>>>> *instantly* filled...
> >>>>>>
> >>>>>> looks like I can keep putting them online and they keep getting
> >>>>>> filled
> >>>>>> seconds after I get them started...
> >>>>>>
> >>>>>> what's the situation in Europe? :O
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