Getting the same freezing issues. Running gentoo, kernel 2.6.31 on a
quad core Xeon X3460. 32 player server, tried with and without
sourcemod, the same. There were no freezing issues before the update.
The freezes occur every ~20-40 seconds and teleports you back a few
meters...
On 2012.10.29. 4:26, Essay Tew Phaun wrote:
We've noticed our servers acting very poorly after the Halloween update.
Our servers were pretty smooth prior, now players are reporting a lot of
random freezing issues and I'm noticing a lot of gaps in my own net_graph
report. I did not observe any of this prior to the Halloween update. Both
of our systems run CentOS. One is 6.2 64bit and the other 6.3 32bit.
Are there any details we can further provide to help rectify this issue?
http://i.imgur.com/f7UnP.png
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