Hopefully today or tomorrow.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Michael Johansen
Sent: Tuesday, November 20, 2012 9:56 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.


Do you have an ETA on the update?
> From: fletch...@valvesoftware.com
> To: hlds_linux@list.valvesoftware.com
> Date: Tue, 20 Nov 2012 16:14:13 +0000
> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
> 
> Yes, that sounds like a different problem entirely.
> 
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel 
> Barreiro
> Sent: Tuesday, November 20, 2012 7:41 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
> 
> I run multiple servers with no bots, not even replay and it happens on a 
> regular basis.
> 
> It mainly happens on my Gamemode server (which happens to be windows).
>  Might be a plugin causing it though.
> 
> My trade server (linux) has this problem sometimes, and it has no bots.
> 
> 
> On Tue, Nov 20, 2012 at 3:52 AM, Russell Smith 
> <ve...@tinylittlerobots.us>wrote:
> 
> > If it's a pathfinding issue wouldn't that require bots to be on the 
> > server to trigger it?  My PvP server has no bots present, besides the 
> > replay bot.
> >
> >
> > On 11/19/2012 1:38 PM, Fletcher Dunn wrote:
> >
> >> It's some pathfinding code that is not specific to any particular 
> >> game mode.  However, it could be invoked in a way that only happens 
> >> (or happens with much greater frequency) in MvM.  The server I am 
> >> investigating was one of our MvM servers, and several of our MvM 
> >> servers seem to be stuck with this problem.  So although there's no 
> >> guarantee, I think it seems likely that it's the same problem.
> >>
> >> -----Original Message-----
> >> From: 
> >> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-boun...@list.valvesoftware.com>[mailto:
> >> hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bounces@list
> >> .v
> >> alvesoftware.com>]
> >> On Behalf Of Russell Smith
> >> Sent: Monday, November 19, 2012 11:34 AM
> >> To: Half-Life dedicated Linux server mailing list
> >> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 100% CPU.
> >>
> >> Thanks for the update Fletcher.
> >>
> >> Is this issue you reproduced game mode specific?  Some people are 
> >> only seeing this on MvM servers, but I have seen it happen once 
> >> recently on one of my PvP servers as well.
> >>
> >> On 19.11.2012 10:53, Fletcher Dunn wrote:
> >>
> >>> Just a note to acknowledge this issue.
> >>>
> >>> I believe that I have reproduced it.  (At least, I have reproduced 
> >>> a very similar issue.  Server enters an infinite loop, ceases 
> >>> ticking, doesn't respond to rcon, etc).  I'm working on 
> >>> understanding the cause now and hopefully will have an update for 
> >>> you soon when it will be fixed.
> >>>
> >>> -----Original Message-----
> >>> From: 
> >>> hlds_linux-bounces@list.**valvesoftware.com<hlds_linux-bounces@list.
> >>> valvesoftware.com>
> >>> [mailto:hlds_linux-bounces@**list.valvesoftware.com<hlds_linux-bou
> >>> nc
> >>> e...@list.valvesoftware.com>]
> >>> On Behalf Of 1nsane
> >>> Sent: Saturday, November 17, 2012 7:39 AM
> >>> To: Half-Life dedicated Linux server mailing list
> >>> Subject: Re: [hlds_linux] Servers still getting stuck, freezing, 
> >>> 100% CPU.
> >>>
> >>> I can confirm I am having this issue too.
> >>>
> >>>
> >>> On Sat, Nov 17, 2012 at 9:47 AM, Sampson Rogers
> >>> <kritskring...@gmail.com>**wrote:
> >>>
> >>>  Seems this issue remains. I'm having to restart roughly 2 or 3
> >>>> servers a week due to this.
> >>>>
> >>>> http://i.imgur.com/9qWYK.jpg?1
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