Should add that this is a client-side issue, Whether or not the server has been 
updated has no effect.


________________________________
 From: Bjorn Wielens <uniac...@yahoo.ca>
To: Half-Life dedicated Linux server mailing list 
<hlds_linux@list.valvesoftware.com> 
Sent: Tuesday, December 4, 2012 8:12:10 PM
Subject: Re: [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released
 
I've received a report (and verified) that the control point capture timers are 
reversed as of this update. If you are capping as BLU, the circle indicating 
progress is shown as blue being covered by red instead of vice versa (as in it 
appears RED is capping a BLU point.
I've also been told that cloak meters for spy watches are reversed, but have 
been unable to verify/duplicate that.

Has anyone else seen similar issues?





________________________________
From: Eric Smith <er...@valvesoftware.com>
To: "'h...@list.valvesoftware.com'" <h...@list.valvesoftware.com>; 
"'hlds_linux@list.valvesoftware.com'" <hlds_linux@list.valvesoftware.com>; 
"'hlds_annou...@list.valvesoftware.com'" <hlds_annou...@list.valvesoftware.com> 
Sent: Tuesday, December 4, 2012 4:25:24 PM
Subject: [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released

We've released optional (for dedicated servers) updates for Team Fortress 2, 
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates 
are below. These updates do not affect dedicated servers.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated to support Big Picture mode

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