tv_port defaults to 27020

On Sat, Feb 9, 2013 at 9:17 PM, Giovanni Harting <
chefeification...@gmail.com> wrote:

> There are some port that the game tries to bound automaticly, maybe there
> are some cvars to control that ....
>
> For all command line specific, look here:
>
> https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
>
>
> 2013/2/10 Landon Orr <lando...@gmail.com>
>
> > So that specified one of the ports, however when I run the server, it's
> > still trying to use 27020, which is in use. Is it possible to specify
> that
> > one as well?
> >
> >
> > On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <know.thine.en...@gmail.com
> > >wrote:
> >
> > > The parameter is "-port 27025", for example.
> > > On Feb 9, 2013 6:00 PM, "Landon Orr" <lando...@gmail.com> wrote:
> > >
> > > > Currently I'm trying to host multiple servers on one machine. It's a
> > very
> > > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so
> I'd
> > > > like to run quite a bit of servers, 30+ if possible. However, I'm
> > running
> > > > into an issue when I spin up more than fiver servers or so. Right now
> > I'm
> > > > having issues with ports overlapping, as in the servers try to
> request
> > a
> > > > port but it's already in use. For the first five they would just use
> > the
> > > > next port up. However, it seems that a server uses two ports (correct
> > me
> > > if
> > > > I'm wrong) 27015 and 27020. After five servers, the next server tries
> > to
> > > > use 27015, it's in use so it tries 27020 and then it gives up.
> > > >
> > > > I know when you use the srcds_run command, there is a way to specify
> > the
> > > > port to use, but I can't remember the command. Also, how many ports
> do
> > I
> > > > have to specify? Just two, or are there more than that?
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