It's not causing any harm other than the extraneous error message.

On Tue, Feb 12, 2013 at 12:17 PM, Erik-jan Riemers <[email protected]> wrote:
> I can understand it prefers it, but i dont have it installed. I am assuming
> it should not search then for those files, hence giving me perhaps these
> errors or other stuff. If there is something i need to change for this then
> shed some light because i am lost in the mayhem ;)
>
>
> 2013/2/12 Asher Baker <[email protected]>
>
>> Because like Windows, it prefers a Steam Client's steamclient library.
>> Valve purposefully don't ship one with SteamCMD to avoid this being a
>> problem, and have posted this information on the list a couple of
>> times.
>>
>> Sent from my iPhone
>>
>> On 12 Feb 2013, at 10:30, Erik-jan Riemers <[email protected]> wrote:
>>
>> > So why does steam look here:
>> >
>> > 126a5000-126a6000 rw-p 00000000 00:00 0
>> > [heap]
>> > 126a6000-126a8000 rwxp 00000000 00:00 0
>> > [heap]
>> > 126a8000-12a46000 rw-p 00000000 00:00 0
>> > [heap]PreMinidumpCallback: updating dump comment
>> > dlopen failed trying to load:
>> > /home/lz/.steam/sdk32/steamclient.so
>> > with error:
>> > /home/lz/.steam/sdk32/steamclient.so: cannot open shared object file: No
>> > such file or directory
>> > Looking up breakpad interfaces from steamclient
>> > Calling BreakpadMiniDumpSystemInit
>> >
>> > When there is one in orangebox/bin/steamclient.so too. If its looking at
>> > the wrong libs during crash/restart this could be a cause too no? This
>> is a
>> > tf2 server, i dont know any better then that .steam/sdk32 comes with the
>> > new steamcmd tool.
>> >
>> >
>> > 2013/2/11 Steven Haigh <[email protected]>
>> >
>> >> On 12/02/2013 1:39 AM, Essay Tew Phaun wrote:
>> >>
>> >>> If we're talking about the 100% CPU hang then I recently got a gdb log
>> of
>> >>> it and sent it to MikeS. I'm on CentOS 6.3.
>> >>>
>> >>
>> >> Yep, thats the one...
>> >>
>> >>
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