Sorry, which value do we pass to sv_pure to get sv_consistency back? -1 or
0? Is there a list of these values anywhere?

Thanks,
Kyle.
On 21 Mar 2013 16:06, "Fletcher Dunn" <[email protected]> wrote:

> Right.  That was actually the intention behind naming the new "fully
> impure" mode "sv_pure -1" (and not shifting the numbers to all be
> nonnegative) --- so that the numbers have roughly the same meaning as they
> did before, and the new default behavior is as close as possible to the old
> default behavior.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Asher Baker
> Sent: Thursday, March 21, 2013 3:42 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Optional updates to Source engine betas released
>
> Most people should probably be sticking to 0 (if they dont want pure),
> sv_consistency has always been on by default and is pretty important.
>
> On Thu, Mar 21, 2013 at 10:02 PM, Saul Rennison <[email protected]>
> wrote:
> > Wouldn't using  +sv_pure "-1"  fix the parsing problem? It's just a
> > bit of a big gotcha, would it make more sense to push all the sv_pure
> values up 1?
> > (i.e., sv_pure 2 => 3, sv_pure 1 => 2, etc.)
> >
> >
> >
> > Kind regards,
> > Saul Rennison
> >
> >
> > On 21 March 2013 21:53, Fletcher Dunn <[email protected]>
> wrote:
> >>
> >> Adding HLDS_Linux to that answer.
> >>
> >>
> >>
> >> From: Fletcher Dunn
> >> Sent: Thursday, March 21, 2013 2:53 PM
> >>
> >>
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: RE: [hlds] Optional updates to Source engine betas released
> >>
> >>
> >>
> >> Ah.  I think because "-1" begins with a dash, it is being interpreted
> >> as its own option, not as an argument to the +sv_pure.
> >>
> >>
> >>
> >> So I think your command line is actually being interpreted as
> >> "+sv_pure 1", because 1 is the default option when parsing the
> >> command line.  If you just put +sv_pure with no option, that's what
> >> you get --- which is not the same as if you don't put sv_pure on the
> >> command line!  So that's a bit confusing.
> >>
> >>
> >>
> >> NOTE: You CAN change sv_pure after boot, provided that you start with
> >> it on.  The only thing you cannot do is turn it on, when it started
> >> off.  The reason is that there is extra work involved in maintaining
> >> some hashes, and they need to start happening from the very
> >> beginning.  By the time the server parses the config file, it is too
> >> late for many important files.  So, for example, GSP's would probably
> >> force this option on, and then allow server operators to lower the
> setting or turn it off if they wanted.
> >>
> >>
> >>
> >>
> >>
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of Charlie
> >>
> >>
> >> Sent: Thursday, March 21, 2013 2:43 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Optional updates to Source engine betas released
> >>
> >>
> >>
> >> For DoD:S, I can't get the server to correctly set sv_pure -1 on launch.
> >>
> >>
> >>
> >> Server: Server 2008 R2
> >>
> >>
> >>
> >> Command line: -console  -game dod -ip x.x.x.x -port 27015 +maxplayers
> >> 32
> >> +sv_pure -1 +map dod_donner
> >>
> >>
> >>
> >> If I set it to -1 in the command line, I get sv_pure 1 in game. If I
> >> don't set it, I get sv_pure 0. Even on mapchange, sv_pure remains 1
> >> with -1 set in the command line.
> >>
> >> On Wed, Mar 20, 2013 at 4:16 PM, 1nsane <[email protected]> wrote:
> >>
> >> Client: Windows 8
> >>
> >> Server: Debian Squeeze
> >>
> >>
> >>
> >> command line:
> >>
> >> -game dod -ip x.x.x.x -port 27015 -nobreakpad +maxplayers 32
> >> +servercfgfile dods.cfg +motdfile motd_dods.txt +log on +fps_max 0
> >> ++sv_pure
> >> -1 +map dod_donner +rcon_password blah
> >>
> >>
> >>
> >> It is also set in the server.cfg:
> >>
> >> // Pure
> >>
> >> sv_pure -1
> >>
> >> sv_pure_kick_clients 0
> >>
> >>
> >>
> >> On Wed, Mar 20, 2013 at 6:30 PM, Fletcher Dunn
> >> <[email protected]> wrote:
> >>
> >> I'm not reproducing this.
> >>
> >>
> >>
> >> What is your server command line?
> >>
> >> Where does sv_pure appear in your config?
> >>
> >> What OS are you using for the client / server?
> >>
> >>
> >>
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of 1nsane
> >>
> >>
> >> Sent: Wednesday, March 20, 2013 3:03 PM
> >>
> >>
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Optional updates to Source engine betas released
> >>
> >>
> >>
> >> I think I see a bug. Spotted in DODS:
> >>
> >>
> >> Server:
> >>
> >> Current sv_pure value is -1.
> >>
> >>
> >>
> >> Client:
> >>
> >> The server is using sv_pure 2.  (Fully pure)
> >>
> >>
> >>
> >> On Wed, Mar 20, 2013 at 4:47 PM, Fletcher Dunn
> >> <[email protected]> wrote:
> >>
> >> Betas for TF2, CS:S, DoD:S, and HL2:DM:
> >>
> >> * Linux client: Fixed crash trying to connect to server with any
> >> setting other than sv_pure -1.
> >>
> >> * Linux client: VPK tool now supports signature functionality
> >>
> >> * Client and dedicated server: fixed sv_pure command not showing
> >> current pure status
> >>
> >>
> >> _______________________________________________
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> >>
> >>
> >>
> >>
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> >>
> >>
> >>
> >>
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> >>
> >>
> >>
> >>
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> >>
> >
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