I've started doing some scripts for migration and future updates of TF2, post SteamPipe update, and have run into the steamcmd.sh always exiting with 0, even when it fails.

Did anyone find a solution for this? Seeing that at least one of my servers are having serious issues logging onto Steam anonymously, I would really like to be able to retry, and not continue with updates when the server haven't been updated at all.


/Peter

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