I've started doing some scripts for migration and future updates of
TF2, post SteamPipe update, and have run into the steamcmd.sh always
exiting with 0, even when it fails.
Did anyone find a solution for this? Seeing that at least one of my
servers are having serious issues logging onto Steam anonymously, I
would really like to be able to retry, and not continue with updates
when the server haven't been updated at all.
/Peter
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