Any chance at an optional (or required, if required) CS:S sync? We're still having particle/spray/memory issues that have all been fixed in tip, and in TF.
Thanks, Kyle. On Thu, Apr 25, 2013 at 8:46 PM, Fletcher Dunn <fletch...@valvesoftware.com>wrote: > We’ve released optional updates to the SteamPipe beta client and > dedicated server:**** > > ** ** > > Source engine:**** > > * motd file(s) changed to work like the mapcycle file. It goes in the cfg > folder by default, but will fallback to the root folder if not found in the > cfg folder. Motd.txt and motd_text.txt files are no longer shipped. > Instead, we ship xxx_default.txt files.**** > > * Greatly reduced memory usage**** > > * Implicitly hardcode several rules to the end of the sv_pure rule list. > (These rules will eventually be visible by typing sv_pure, so you can see > exactoly the effective rules that are in effect --- but there is a bug > preventing the proper display that will be fixed soon.)**** > > * Fix bugs causing some file system queries to ignore pure server rules.** > ** > > * Added dummy sv_consistency convar to client to prevent auto banning by > old versions of SMAC. (Note: this kludge will be removed soon. Please > update your servers to avoid angering your players.)**** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux